Discussion:Can one max out skills they did not put ranks in at level 1?

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Skill Allotment[edit]

Aarnott 12:23, 8 May 2007 (MDT)[edit]

I have always wondered about this, but never definitively found the answer when I looked. Each level you gain X skill points, but have a skillpoint maximum of your level +3. Does this mean that you can gain a level and max a new skill? I'm making a character right now that could use this quite effectively. The idea would be to gain 4 levels in a combat class, 1 level in a psionic class and then use the skill points of the psionic class to get 8 ranks in Knowledge: Psionics to qualify for the War Mind prestige. There have been other situations I have wanted to do this though.

Green Dragon 21:45, 8 May 2007 (MDT)[edit]

If I understand you right, yes. Lets say you become level 8 (max skill rank of 11) and are a rogue with 16 Int. Rogue's get 8 + Int Mod so when you get that level you would get 11 skill points. All these skill points would be able to go into one skill, effectively maxing it out. So, yes, you do not have to start a skill at 1st level to be able to put max ranks in it later on, if that is what you are asking.

Aarnott 07:10, 9 May 2007 (MDT)[edit]

Awesome! Thanks! Now to figure out how to make this Orc War Mind...

Skwyd 9:14, 21 June 2007 (PDT)[edit]

Yes, this is absolutely right. Any skill has a maximum number of ranks you can have in it. That maximum is your character level +3 for class skills and half that value for cross-class skills. When you multiclass, any skill that is a class skill for any of your classes is considered a class skill for determining the maximum ranks you have. However, the skill points you receive for any given class are still spent based upon what is a class skill for the new class taken.

For example, if I took 4 levels of Rogue, my max ranks would be 7 for any of my class skills (which is about all of them). If I then took one level of Fighter, my max ranks for any Rogue or Fighter skill would be 8 (5 + 3), however, if I wanted to put ranks into a skill that was a class skill for Rogue but is cross-class for Fighter (like Tumble), it would still cost me 2 skill points for 1 rank.



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