Disciple of the Order (Sigil Supplement)
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[edit] Disciple of the Order
[edit] Becoming a Disciple of the Order
| Alignment: | Any Lawful |
|---|---|
| Spellcasting: | Able to cast 2nd level spells and must abandon all use of Chaos magic. |
| Level | Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special | |
|---|---|---|---|---|---|---|
| 1st | +0 | +0 | +0 | +2 | Initiate of the Order, Mark of Tranquility | |
| 2nd | +1 | +1 | +1 | +3 | ||
| 3rd | +1 | +1 | +1 | +3 | ||
| 4th | +2 | +1 | +1 | +4 | ||
| 5th | +2 | +1 | +1 | +4 | Blessing of Julianos | |
| Class Skills (2 + Int modifier per level) Bluff (Cha), Balance (Dex), Climb (Str), Craft (Int), Intimidate (Cha), Jump (Str), Profession (Wis), Tumble (Dex) and Swim (Str). | ||||||
[edit] Class Features
All the following are class features of the Disciple of the Order
Spellcasting: The acolyte continues to study magic and advances her spellcasting as though she gained a level in her spellcasting class.
Initiate of the Order : The character has begun her Order training and reaps the benefits. The character gains a +1 to all saves versus magic as well as 1 point of resistance vs mana burn. In addition she gains +1 misc bonus to her concentration per Disciple level.
Glyph of Loyalty: Becoming one of the order goes beyond simple oaths, in order to ensure that Disciples do not run amok they are all magically branded. This brand allows members to telepathically speak to one another as well as ensure that the remains loyal to the Order. Any act that breaks one of the Greater Oaths causes the mark to activate. Once activated the glyph glows bright green on the forehead of the transgressor until they have been cleared by a counsel of at least 5 order Masters. This glyph pierces through all magical illusions(including invisibility) and cannot be dispelled normally.
Dispel Magic (Su) : A 2nd level Disciple of the Order can attempt to dispel magic as the spell with an additional +5 bonus once per day. The uses of this ability increase to twice per day at 4th level.
Pierce the Veil (Su) : A 3rd level Disciple of the Order can use an effect identical to True Seeing for up to one round every two caster levels. These uses need not be continuous.
Blessing of Julianos (Su): The Disciple is constantly surrounded by a Protection from Chaos spell and gains immunity to all mind-affecting effects.
[edit] Campaign Information
[edit] Playing a Disciple of the Order
Adventure:
Characteristics:
Races:
Combat:
Advancement:
Resources:
[edit] Disciples of the Order in the World
| “ | BlahBlah | ” |
| —Blah, BlahBlah, Blahblahblah | ||
NPC Reactions:
[edit] Disciple of the Order Lore
Characters with ranks in Knowledge (religion) can research the Disciple of the Order to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
| DC | Result |
|---|---|
| 11 | The Way of the Scythe is a series of martial scripts that explain how to wield a scythe |
| 16 | An Acolyte of the Scythe is a follower of the Way of the Scythe. |
| 21 | The Way of the Scythe is actually a secret that is not written down, but passed down between Acolytes of the Scythe. |
| 26 | An Acolyte of the Scythe wields their weapon with a precision saught by many, capable of various tricks and abilities in order to conquer their foes. |
