Dirk (3.5e Equipment)
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| Cost: | 10gp |
| DMG (S): | 1d4 |
| DMG (M): | 1d6 |
| DMG (L): | 1d8 |
| Critical: | 19-20/x2 |
| Range Increment: | 10 ft |
| Weight1 | 2 lbs. |
| Type2 | Piercing or Slashing |
| 1 = Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much. 2 = When two types are given, the weapon is both types if the entry specifies “and,” or either type (player’s choice at time of attack) if the entry specifies “or.” | |
This weapon is a larger version of the dagger. You get a +2 bonus on Sleight of Hand checks made to conceal a dirk on your body. Characters proficient with the dirk may treat it as a dagger for the purposes for the following feats: Greater Weapon Focus, Greater Weapon Specialization, Improved Critical, Weapon Focus, & Weapon Specialization. This weapon is added to the list of rogue weapon proficiencies. Although it is called a dirk, the stats for this weapon can be used for any large knife or dagger.
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