Dirk, Punching (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: A punching dagger doesn't have the sleight of hand bonus, so why does this?


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Dirk, Punching
Martial Light Melee
Critical: ×3
Range Increment:
Type: Piercing
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine 1 gp, 2 sp, 5 cp 1 1/8 lb 1
Diminutive 2 gp, 5 sp 1d2 1/4 lb 1
Tiny 5 gp 1d3 1/2 lb 1
Small 10 gp 1d4 1 lb 1
Medium 10 gp 1d6 2 lbs 2
Large 20 gp 1d8 4 lbs 4
Huge 40 gp 2d6 8 lbs 8
Gargantuan 80 gp 3d6 16 lbs 16
Colossal 160 gp 4d6 32 lbs 32
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

This weapon appears to be a larger version of the punching dagger. You get a +2 bonus on Sleight of Hand checks made to conceal a punching dirk on your body. Characters proficient with the punching dirk may treat it as a punching dagger for the purposes for the following feats: Greater Weapon Focus, Greater Weapon Specialization, Improved Critical, Weapon Focus, & Weapon Specialization.



Back to Main PageDungeons and DragonsEquipmentWeapons

Personal tools
Home of user-generated,
homebrew, pages!
d20M
pathfinder
admin area
Terms and Conditions for Non-Human Visitors