Dire Human (D20 Modern Race)

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Dire Humans

Personality[edit]

The Dire Men skulk around corners suspiciously in large groups. They are playful and aggressive. Dire Humans are affectionate to their own and neglectful and afraid of everyone else. They like hitting strangers to figure out who they are. Usually they dress like the humans they eat.

Physical Description[edit]

Look like very hairy humans with shorter foreheads and thick forward leaning necks. Their arms are slightly oversized and their backs bend forward. Their eyes are red. Their hands and feet have claws and they have small horns and spikes all over their bodies.

Relations[edit]

Dire Humans usually live in human cities or suburbs, pretending to be homeless humans, criminals or human hillbillies. Dire Humans both eat and trade with humans. They trade on the black market and rob or act as gangsters. Dire Humans hate and fear all other animals and creatures than dire human and Human. They are less afraid of humans than of other races and other sentient races are seen as even more suitable to kill and eat than humans.

Alignment[edit]

Dire Humans are usually and probably lawful but can have any alignment. Dire Humans live in small groups with absolute rules and traditions but they hate and fear all other groups.

Lands[edit]

Sewers, Slums, Remote Isles, Old Villages, Third World Warzones, caves, subterra and forests.

Religion[edit]

Dire Humans may absorb religions from humans or any other race. They also have preserved their own animistic religions from the stone age.

Language[edit]

Dire Humans have distorted dialects of any Human Languages.

Names[edit]

Human names.

Racial Traits[edit]

  • -2 Intelligence,: Monkey See Monkey do!, Skill points instead of Intelligence.
  • Humanoid: Near Human.
  • Medium humanoid: +/- 0
  • Dire Human base land speed is 30:
  • Extra Skillpoints : 8 extra skill points first level and 4 extra skill points per level.
  • 2+ Spot
  • Always cross class skill:Knowledge
  • class skill: Climb
  • class skill: Swim
  • class skill: Listen
  • class skill: Search
  • class skill: Intimidation
  • Simple Weapons Proficiency
  • Simple Personal Firearms Proficiency
  • Cannibalize: Eating a human restores 1d4 hit points.
  • Claws
  • Teeth
  • Dark Vision
  • Feat Athletic
  • Hit Die:always 1d8
  • Automatic Languages: Human and Dire HumanBonus Languages: Any.
  • Favored Class: Strong Hero.
  • Level Adjustment: 0

Vital Statistics[edit]

Table: Dire Human Random Starting Ages
Adulthood Simple Moderate Complex
12 years +1d4 +1d6 +2d6
Table: Dire Human Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
25 years 31 years 45 years +2d10 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Dire Human Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4’ 10” +2d10 120 lb. × (2d4) lb.
Female 4’ 5” +2d10 85 lb. × (2d4) lb.



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