Destructive Force (3.5e Feat)
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Destructive Force [Metamagic]
You can increase the damage limitations of certain spells.
Benefit: You can raise the damage cap of capped spells by two dice for each increase in the spell's level by one.
Example: The fireball spell has a damage cap of 10d6 (at 10th level). Using this feat, a 15th level caster could instead do 12d6 points of damage using a fourth level spell slot, 14d6 damage using a fifth level spell slot, or 15d6 (with a damage cap of 16d6) using a sixth level spell slot.
Notes: This feat can be used with any spell having a damage cap expressed in the spell's description. A damage cap can be identified by a statement similar to deals #d# points of damage per caster level (maximum #d#). It would have no effect on a spell like magic missile as in this case the cap is on the number of missiles produced, rather than the damage of each missile.
- Revised by the Netbook of Feats Review Board
- --
- Author: Bradley H. Bemis Jr. © Bradley H. Bemis Jr. 2001 This feat is from the NBoF, please see NBoF Credits.
| Overall | Purp | Pow | Port | Comp | Rule |
|---|---|---|---|---|---|
| 4.52 | 4.50 | 4.70 | 4.50 | 4.70 | 4.20 |
| Back to Dungeons and Dragons | ->DnD Feats | ->DnD Metamagic Feats. |
