Deadly Strength (3.5e Flaw)

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Scales.png This page is of questionable balance. Reason: This has been through several iterations, each has had problems. With this revision, the penalty is not significant: needing to cause non-lethal damage does not occur often enough, and for a barbarian that just chops up goblins this is a free feat.

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It is suggested, young warrior, to just keep your hands in your pockets and don't touch anything.

Deadly Strength[edit]

No matter what your character's intentions are, your attacks always cause lethal damage... even with your fists.
Effect: You may not chose to deal nonlethal damage. Attacks you make with weapons that cause nonlethal damage, including unarmed strikes, must be made to deal lethal damage instead. If you attack a creature you must make it lethal. When handling any non-weapon items you must role 1D20 +strength bonus and if you get more then 15 you break it. Less then 15 you don't break it. You must do this every time you handle a fragile object.

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