Dead Eye (3.5e Prestige Class)

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Dead Eye[edit]

Dead Eyes are people who spend all of their time in finding the weak points on things bodies in order to kill them quickly and efficiently. A Dead Eye knows exactly where to hit someone and how to make it hurt.

Prerequisites[edit]

Alignment

Any.

Base Attack Bonus

+6

Feats

Improved Critical, Weapon Focus (any)

Race

Any.

Skills

Spot 5, Concentration 5

Special

A character must have confirmed at least 3 critical hits before taking this class.

Table: The Dead Eye
Hit Die: d10

Level Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save
Special
1st +1 +0 +2 +0 Dead Eye, Greater Critical +1
2nd +2 +1 +3 +1 Greater Critical +2
3rd +2 +1 +3 +1 Dazzling Critical, Greater Critical +3
4th +3 +2 +4 +2 Greater Critical +4
5th +4 +2 +5 +2 Killer Critical, Greater Critical +5
Class Skills (4 + Int modifier per level)
Bluff (Cha), Craft (Int), Intimidate (Cha), Sense Motive (Wis), Spot (Wis), Tumble (Dex)

Class Features[edit]

All the following are class features of the Dead Eye:

Dead Eye

You may study a target for one full round for a +1 bonus to the critical multiplier.

Greater Critical

You may gain +1 base bonus to your threat range. (+2 at level 2, +3 at level 3).

Dazzling Critical

You may make one full round action with a +1 bonus to your critical multiplier. If the attack is successful, the target is left stunned for one round. You can use this once per day for every five levels

Killer Critical

Once per day you may use Killer Critical. If the attack is successful and the target is not killed he/she then must make a Fortitude save (DC damage taken/3). If the save is failed then the target is dead.


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