Dead Eye (3.5e Prestige Class)
From D&D Wiki
Dead Eyes are people who spend all of their time in finding the weak points on things bodies in order to kill them quickly and efficiently. A Dead Eye knows exactly where to hit someone and how to make it hurt.
- Base Attack Bonus
Improved Critical, Weapon Focus (any)
Spot 5, Concentration 5
A character must have confirmed at least 3 critical hits before taking this class.
|1st||+1||+0||+2||+0||Dead Eye, Greater Critical +1|
|2nd||+2||+1||+3||+1||Greater Critical +2|
|3rd||+3||+1||+3||+1||Dazzling Critical, Greater Critical +3|
|4th||+4||+2||+4||+2||Greater Critical +4|
|5th||+5||+2||+5||+2||Killer Critical, Greater Critical +5|
|Class Skills (4 + Int modifier per level)|
Bluff (Cha), Craft (Int), Intimidate (Cha), Sense Motive (Wis), Spot (Wis), Tumble (Dex)
All the following are class features of the Dead Eye:
- Dead Eye
You may study a target for one full round for a +1 bonus to the critical multiplier.
- Greater Critical
You may gain +1 base bonus to your threat range. (+2 at level 2, +3 at level 3).
- Dazzling Critical
You may make one full round action with a +1 bonus to your critical multiplier. If the attack is successful, the target is left stunned for one round. You can use this once per day for every five levels
- Killer Critical
Once per day you may use Killer Critical. If the attack is successful and the target is not killed he/she then must make a Fortitude save (DC damage taken/3). If the save is failed then the target is dead.