D&D 4.0 Future (4e Sourcebook)/Chapter 5: Equipment/Cybernetics/Cybernetic Enhancements (Rules)/Subcutaneous Body Armor

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[edit] Subcutaneous Body Armor

Subcutaneous body armor consists of small plates of flexible armor implanted under the recipient’s skin.

Benefit: The character gains a natural armor bonus to Defense. The bonus depends on the density of the armor: Light +2, Medium +4, Heavy +6.

Type: Internal.

Price:

Light: 350 credits

Medium: 700 credits

Heavy: 1,050 credits

Restriction: Military (If you purchase this on the black market, you must pay an additional 50 credits for Light armor, 200 credits for Medium armor, and 800 credits for Heavy armor.)


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