D&D 4.0 Future (4e Sourcebook)/Chapter 5: Equipment/Cybernetics/Cybernetic Enhancements (Rules)/Internal Weapon Mount

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[edit] Internal Weapon Mount

The recipient has a subcutaneous weapon embedded in her body, usually in a prosthetic forearm or hand. The weapon extends from the prosthesis and is visible when in use.

Benefit: The recipient has a melee or ranged weapon hidden under her skin. Attempts to disarm the recipient of the attached weapon automatically fail. Extending or retracting the weapon is a free action.

Spotting a subcutaneous weapon requires a successful Perception check opposed by the recipient’s Thievery check. The weapon’s size applies a modifier to the Thievery check.

Type: Internal

Price: Melee weapon mount: 450 credits, ranged weapon mount 500 credits (the purchase DC does not include the prosthesis or weapon).

Restriction: Military (Blackmarket price: +300 credits)



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