Cyan Leech (3.5e Leech)
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|Attachment Time:|| 1 round
|Incubation Time:||3 rounds|
The cyan leech can be thrown at any enemy. It requires a to-hit roll, and it sucks blood, doing 4d8+1 per level of cold damage.
Enhancement: With each enhancement slot spent on its pocket, the blue leech can stay attached for an additional round.
Enhancement: The cyan leech can quickly crawl back to the leechmaster who threw it, thus allowing him to throw it every two rounds. With another enhancement slot, he may do it every round.
Enhancement: The cyan leech can increase its effect by one die category, starting with 4d10+1 per level each round it is attached.