Stop hand.png In a matter of hours D&D Wiki be down for an extended period of time to perform necessary hardware upgrades.
These hardware upgrades should address user's concerns including Talk:Main Page#Web Page Not Found Error and the database access times when saving, moving, and deleting pages. Please stand by.

Cure Poison (3.5e Feat)

From D&D Wiki

(Redirected from Cure Poison (DnD Feat))
Jump to: navigation, search
This material is published under the OGL

Cure Poison [Psychic][edit]

You can use the Psychic Healing skill to eliminate poisons.
Prerequisite: Psychic Ability, Psychometabolism, 5 or more ranks in the Psychic Healing skill
Benefit: You can psychically remove poisons affecting living creatures (including yourself). This requires a Psychic Healing skill check with a DC the poison’s save DC. On a successful check, you eliminate the poison, preventing it from doing any further damage to the target, although any damage already done remains and must be healed.

Strain: 5.

Back to Main Page3.5e HomebrewRulesPsychic PowersPsychic FeatsFeat Descriptions

Personal tools
admin area
Terms and Conditions for Non-Human Visitors