Culture Control (3.5e Epic Spell Seed)

From D&D Wiki

Jump to: navigation, search
Seed:Culture Control
Enchantment
Spellcraft DC: 50
Duration: Permanent
Saving Throw: Will, see description
Spell Resistance: Yes, see description

This allows you to shape the culture of any ethnic group or nation within a 500-mile radius. This changes the attitude of all NPCs within one step closer to you. The Alignment of the nation is changed one step on the Law/Chaos Axis. You can create a legal structure, sow the seeds of a Revolution, or send a nation of Savages to War against an Evil Empire. You may also re-write the cultral aspect of someone's brain, altering their muscial preference or other such peripherals. Useless for battle, but if you want to rule a nation, this spell allows you to supplant the Ruler quickly and efficiently, and gives you a chance to create the perfect society.

Material Component: Rod of Rulership

Focus: way to communicate with all members of populace



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsEpic Spells, Seeds, and Powers

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors