Cults (DnD Other)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Not enough information to use any of these cults. Suggestions for each cult: Are they persecuted or accepted, secret or open? Any notable members? How would someone join the cult? Agenda?


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

There are many cults throughout the land. The cults tend to be secret societies with secret sect passwords for indentifying other members. Normally, cults do not have shrines, chapels, or temples (although there are exceptions). Worshippers tend to gather in secret meetings around temporary altars. Cults rarely have full clerics, avengers, or paladins, but tend to have multiclassed religious leaders.

The Asmod Cult is another divergent evil cult of Fire (same as Asmodeus of Forgotten Realms).

The Fertility Cult is dedicated to reproduction and procreation. This cult can take the form of a sex cult or the form of crop and livestock fertility.

The Fire Bane Cult is the divergent evil cult of Fire (same as Bane of Forgotten Realms). Militaristic nations of Humans and Goblins serve the Fire Bane and conquer in its name.

The Luck Cult is the good cult of Trouble expressed in Avandra (same as Avandra of Forgotten Realms). The symbol of the Luck Cult is a four-leaf clover.

The Madness Cult is the evil cult of Trouble expressed in Tharizdun (same as Tharizdun of Forgotten Realms). The symbol of the Madness Cult is a chaotic, deep swirl. The evil cult of Trouble is expressed in Lolth (same as Lolth of Forgotten Realms), known as Self-truth Cult or Spider Cult. The symbol of the Self-truth Cult is a chaotic spider web.

The Mother Earth Cult is dedicated to the natural order of things.

The Phose Cult as known as the Cult of light, who's opposite is the cult of dark known as the Blind Cult.

The Shae Cult wears a branded 'S' on the left-side of their necks. The cult is fanatically loyal and encompasses all high government officials among all the united races. It views Emperor Shaelong as a demigod. It has government and Shaelong's support.

The Submersion Cult is the divergent evil cult of Water is expressed in death-by-baptism; all who oppose the cult must be drowned and buried at sea.

The Torog Cult is the divergent evil cult of Stone (same as Torog of Forgotten Realms).

The True Light Cult is an anti-magic cult that is dedicated to no magic using, the elimination of magic use, and the destruction of magical items.

The Turmoil Cult is the evil cult of Trouble expressed in Gruumsh (same as Gruumsh of Forgotten Realms). The symbol of the Turmoil Cult is three short lines forming an upside down letter 'Y'. The monster race of Orcs worship the Trouble Demigod as the Turmoil Cult.

The Vain Cult is a religion dedicated to the beautiful and handsome, also known as the Cult of Mirrors.

The Vecna Undead Cult is a divergent and evil cult of the Raven Queen. Vecna is the Winter-Death god of the undead (same as Vecna of Forgotten Realms). There is constant violence between the Winter Cults, the female idea against the male idea.

The Zan Cult is also a developing emperor cult that holds that Emperor Zantorian is a demigod. The symbol of the emperor cult is one-golden-five-point star in a purple circle. Most of its support is outside the city of Sidereal but within its territory. This cult does not have government or Zantorian's support.

The Zehir Cult is a divergent and evil cult of the Sehanine. Zehir is the New-Moon god, the god of darkness (same as Zehir of Forgotten Realms). There is constant violence between the Moon Cults, the female idea against the male idea.

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors