Crystal Caster (3.5e Prestige Class)
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 Crystal Caster
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A wizard may chose to become a Crystal Caster, this is a path taken by someone that wants to gain power fast and wants to be able to hold their own path in battle.
|Spellcasting:||Ability to cast 3rd level arcane spells.|
|Special:||Must personally own a Mana Crystal.|
|1st||+0||+0||+0||+2||Crystal Mastery||+1 level of existing arcane spellcasting class|
|2nd||+1||+0||+0||+3||Craft Mana Crystal||+1 level of existing arcane spellcasting class|
|3rd||+1||+1||+1||+3||Improved Mana Crystal Storage||+1 level of existing arcane spellcasting class|
|4th||+2||+1||+1||+4||Improved Charging||+1 level of existing arcane spellcasting class|
|5th||+2||+1||+1||+4||Dual wielding Mana Crystal||+1 level of existing arcane spellcasting class|
 Class Features
All of the following are class features of the Crystal Mage.
Crystal Mastery: A Crystal Caster can use Mana Crystals in ways that others don't even think of. They can charge a crystal with a spell that will go off when he throws it or shoots it with a sling. He may also make it discharge all the arcane or devine energy to deal 1d6 damage per spell level discharged. A Mana Crystal has a range increment of 10ft when thrown and may only go a maximum of 50ft. If thrown a Mana Crystal counts as a ranged weapon with the spell activated where it lands; if used this way the crystal is shattered and can not be repaired.
Craft Mana Crystal: At second level a Crystal Caster gains Craft Mana Crystal as a bonus feat.
Improved Mana Crystal Storage: At third level onwards a Crystal Caster's crafted Mana Crystals may hold 1.5% as many spell levels. (10 becomes 15)
Improved Charging: From fourth level a Crystal Caster's spells count as double their spell level for the purpose of charging Mana Crystals for discharge (0 level spells count as 1).
Dual wielding Mana Crystal: A fifth level Crystal Caster gains the ability to hold one crystal in each hand and be able to cast spells from both in the same round, it counts as a full action round. This ability may be used 1/day + 1/2cha mod.
 Campaign Information