Covenant Assault Carrier (D20 Modern Vehicle)
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[edit] Covenant Assault Carrier [Capital Ship]
Covenant Assault Carrier
| Type: Superheavy | Size: Colossal (–8 size) |
| Subtype: Star carrier | Tactical Speed: 3,500 ft. (7 sq.) |
| Defense: 11 | Length: 17,540 feet |
| Flat-footed Defense: 7 | Weight: 3600,000 tons |
| Autopilot Defense: 7 | Targeting System Bonus: +5 |
| Hardness: 40 | Crew: 2,400 (expert +8) |
| Hit Dice: 1,000d20 (20,000 hp) | Passenger Capacity: 1200 |
| Initiative Modifier: +6 | Cargo Capacity: 1200,000 tons |
| Pilot’s Class Bonus: +5 | Grapple Modifier: +16 |
| Pilot’s Dex Modifier: +4 | Base Purchase DC: 80 |
| Gunner’s Attack Bonus: +4 | Restriction: Military (+3) |
Attack: Battery of 5 Pulse Laser Turrets +5 ranged (12d12/19–20), battery of 4 Energy Projectors –1 ranged (10d8/19–20) and a battery of 12 Plasma Torpedoes +5 ranged (10d12/20)
Attack of Opportunity: Point-defense system +5 ranged (5d12×10}
Standard PL 7 Design Specs:
Engines: Induction engine, thrusters
Armor: Neutronite
Defense Systems: Improved autopilot system, improved damage control (6d10), light fortification, magnetic field, particle field, point-defense system, radiation shielding, repair drones, self-destruct system, Energy Shielding 500/80.
Sensors: Class V sensors, improved targeting system
Communications: Drivesat comm array, mass transceiver
Weapons: 1 battery of 5 Pulse Laser Turrets (range incr. 5,000 ft.), 1 battery of 4 Energy Projectors (range incr. 5,000 ft.), battery of 12 Plasma Torpedoes (range incr. 5,000 ft)
Grappling Systems: Tractor beam emitter
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