Combat Sense (3.5e Variant Rule)
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|This material is published under the OGL|
 Combat Sense (Wis)
You can improve your ability in combat by sensing the flow of events around you.
Requirements: Clairsentience feat
Check: A Combat Sense check grants you a psychic bonus on attack rolls as shown on the table below. You can select a bonus that’s less than the result you achieve to reduce the strain cost.
|Result||Bonus on Attack|
|Up to 4||+1|
Special: You can take 10 when making a Combat Sense check, but you can’t take 20.
Time: Activating Combat Sense is a move action. The bonus lasts for 10 rounds (1 minute).
Strain: 2 plus the amount of the bonus.