Color Blindness, Red-Green (3.5e Trait)

From D&D Wiki

Jump to: navigation, search

[edit] Red-Green Color Blindness

Your color vision is just not quite right when it comes to red and green.

Benefit: Spells that rely on flashing colors to disorient work at half efficiency.

Drawback: You are unable to differentiate between red and green.

Special: You must be able to see.

Roleplaying Ideas: "Why is that green dragon breathing fire? I thought they breathed poisonous gas..."



Back to Main Page3.5e HomebrewCharacter OptionsTraits

Personal tools
d20M