Color Blindness, Red-Green (3.5e Trait)
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[edit] Red-Green Color Blindness
Your color vision is just not quite right when it comes to red and green.
Benefit: Spells that rely on flashing colors to disorient work at half efficiency.
Drawback: You are unable to differentiate between red and green.
Special: You must be able to see.
Roleplaying Ideas: "Why is that green dragon breathing fire? I thought they breathed poisonous gas..."
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