| |
Cockworm
|
| Size/Type:
|
Huge Friendly Beast (Fire)
|
| Hit Dice:
|
17d10+68 (161 hp)
|
| Initiative:
|
+1
|
| Speed:
|
155 ft. (31 squares), burrow 5 ft. (1 squares)
|
| Armor Class:
|
20 (−2 Size, −2 Dex, +14 natural), touch 17, flat-footed 27
|
| Base Attack/Grapple:
|
+17/+33
|
| Attack:
|
Bite +23 (2d8+12)
|
| Full Attack:
|
Bite +23 (2d8+12) or Bite +13 (2d8+22, power attack)
|
| Space/Reach:
|
15 ft./10 ft.
|
| Special Attacks:
|
Dust, earthquake, improved grab, powerful charge, burrowing charge, swallow whole, tremor
|
| Special Qualities:
|
Blind, Damage reduction 10/-, Tremorsense (60 ft.)
|
| Saves:
|
Fort +15, Ref +11, Will +7
|
| Abilities:
|
Str 26, Dex 8, Con 19, Int 2, Wis 8, Cha 10
|
| Skills:
|
Climb +10, Hide +2, Move Silently +7
|
| Feats:
|
Awesome Blow, Blind-Fight, Improved Bull Rush, Improved Initiative, Iron Will, Power Attack
|
| Environment:
|
Underground, deserts, rocky plains, Elemental Plane of Earth
|
| Organization:
|
Solitary
|
| Challenge Rating:
|
11
|
| Treasure:
|
Gems only
|
| Alignment:
|
Usually Neutral
|
| Advancement:
|
18-30 HD (Huge), 31-60 HD (Gargantuan)
|
| Level Adjustment:
|
—
|