Civilizations (Dawn of Civilization)

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[edit] Civilizations


In developing technology, the most important aspect, before resources or character skill, is your civilization, specifically it's level.
Your civilization level is based on experience, like your character. Each level of civilization is gained after a specific amount of experience, as shown on the below table, gained through the acquisition of resources, the development of technologies, and the advancement of individual characters. Conquest of other civilizations will also contribute to level. It is up to the GM to award civilization experience at his or her discretion, but there are guidelines below.

[edit] Table: Civilization Level

Civilization Level XP Range Technology Tier Available
1 0 - 20 xp 1st
2 21 - 40 xp 1st
3 41 - 60 xp 2nd
4 61 - 80 xp 2nd
5 81 - 100 xp 2nd
6 101 - 120 xp 2nd
7 121 - 140 xp 3rd
8 141 - 160 xp 3rd
9 161 - 180 xp 3rd
10 181 - 200 xp 3rd
11 201 - 220 xp 3rd
12 221 - 240 xp 3rd
13 241 - 260 xp 4th
14 261 - 280 xp 4th
15 281 - 300 xp 4th
16 301 - 320 xp 4th
17 321 - 340 xp 4th
18 341 - 360 xp 4th
19 361 - 380 xp 4th
20 381 - 400 xp 4th


(Note: The level cap here is by no means mandatory. You could quite easily continue on awarding experience points and increasing Civilization Level ad infinitum, following the pattern above.)

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