City Guard (4e Creature)

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City Guard[edit]

City Guard
Level 8 Elite Soldier
Medium Natural Humanoid
XP 700
HP 220; Bloodied 110 Initiative +6
AC 26; Fortitude 19, Reflex 18, Will 15 Perception +8
Speed 6
Saving Throws +2; Action Points 1
Standard Actions
Basicmelee.png Longsword (Weapon)♦ At-Will
Attack: +15 vs. AC
Hit: 1d8 + 8 damage, and the target is marked until the end of the city guard's next turn
Ranged.png Crossbow (Weapon)♦ At-Will
Attack: Ranged 15/30; +14 vs. AC
Hit: 1d8 + 6 damage
Melee.png Shield Bash (Shield)♦ At-Will
Attack: Requires heavy shield; +13 vs. Fortitude
Hit: 5 damage, and the target is pushed one square
Area.png Back Off (Force)♦ Recharge when first bloodied
Attack: Close burst 1; +13 vs. Fortitude
Hit: 3d8 + 5 damage, and push each enemy in burst 2 squares and the target is weakened until the end of its next turn
Skills Streetwise +7, Athletics +9
Str 20 (+5) Dex 18 (+4) Wis 15 (+2)
Con 19 (+4) Int 14 (+2) Cha 17 (+3)
Alignment Lawful Good Languages Common
Equipment chainmail, longsword, heavy shield, crossbow with 20 bolts
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City Guards in Combat[edit]


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