Character Creation (Vanya Supplement)

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Rules for Character Creation[edit]

Rolling Ability Scores[edit]

While the method of rolling ability scores is entirely up to the dungeon master, the recommended method is a point buy.

  • Point buy option 1 (Average): 50pts (Elite - 18, 16, 16, 16 10, 10)
  • Point buy option 2 (Mid): 58pts (Elite - 18, 18, 16, 16, 10, 10)
  • Point buy option 3 (High): 70pts (Elite - 18, 18, 18, 16, 16, 10)

Advice on Character Creation[edit]

Suggestions for Alignment[edit]

On the following pages have in-depth descriptions of the nine alignments:

Lawful Good Neutral Good Chaotic Good
Lawful Neutral True Neutral Chaotic Neutral
Lawful Evil Neutral Evil Chaotic Evil

It is important to remember that alignment is but a guideline, not an exact science. It is possible that in certain situations a character may go against his/her alignment. If such cases happen too frequently, the dungeon master reserves the right to forcibly change the character's alignment.

Final Notes[edit]

Vanya is only what you make it...and what it makes of you. Your character will be your connecting point into a world of amazement and adventure. Take a few steps during character creation to ensure that you'll be living your life to the max.

Take Advice[edit]

When creating your characters, you should understand what type of characters that the Dungeon Master wants in his game. This will help the DM get the genre and feel that he wants to present in the game. You will also create a character appropriate to the game before you. This should be your first step before deciding anything about your character.

Act Heroic[edit]

Dungeons & Dragons is an action oriented game. Your character will face a myriad of dangers. Your character must be willing to face those dangers. It is up to you to find that motivation for your character. Not all said dangers happen in battle, and keep this in mind when building your soon-to-be-hero.

Focus on the Party[edit]

Vanya is extremely large for a party of adventurers to go trouncing through, and even larger for just one person. Remember that your success can only be calculated in your party's overall success. Help others, help yourself, form bonds.

Back Story[edit]

Some back story is good for the character. Too much back story leaves your character nowhere to grow. The best back story is one that helps define your character, but still leaves you room to innovate about your character. Read up (or ask your Dungeon Master) about the areas of the Vanya setting that they will be using so you can have some grasp of where you character grew up and the environment he was nurtured in.

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