Chains of Negative Energy (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Scales.png This page is of questionable balance. Reason: What rules is this using? A spell jumping levels?


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Chains of Negative Energy
Necromancy [Chain Spell]
Level: Clr 6
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes


When laying your hand upon a creature, you channel negative energy that deals 4 points of damage per level the spell was cast at.

Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.

So if this spell was cast as a level 9 spell, it would deal 36 damage.



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsCleric

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors