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Chains of Critical Curing (DnD Spell)

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Created By
aarnott (talk)
Date Created: 08:15, 17 July 2007 (MDT)
Status: Needs Review
Editing: Please feel free to edit constructively!
Chains of Critical Curing
Conjuration (Healing) [Good, Chain Spell]
Level: Clr 4
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half (harmless); see text
Spell Resistance: Yes (harmless); see text

When laying your hand upon a creature, you channel positive energy that heals 3 points of damage per level the spell was cast at.

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.

So if this spell was cast as a level 9 spell, it would heal 27 hitpoints.


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