Chain Spell (3.5e Spell Mechanic)
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All spells with the Chain Spell descriptor have the following effect when cast:
If a Chain Spell of equal or lower level was cast in the previous or current round, it is cast with this spell, but cast at this spell's effective level. Any chained spells included in the Chain Spell are also included in this spell as well (following the same principle of taking this spell's effective level). Each spell cast in the Chain in this way may have different targets.
Chain Spells By Level
1st
- Earthen Chains (3.5e Spell)
- Earth Chain Blast (3.5e Spell)
- Chains of Light Curing (3.5e Spell)
- Chains of Light Infliction (3.5e Spell)
2nd
- Firey Chains (3.5e Spell)
- Fire Chain Blast (3.5e Spell)
- Chains of Moderate Curing (3.5e Spell)
- Chains of Moderate Infliction (3.5e Spell)
3rd
- Air Chains (3.5e Spell)
- Air Chain Blast (3.5e Spell)
- Quick Chain (3.5e Spell)
- Chains of Serious Curing (3.5e Spell)
- Chains of Serious Infliction (3.5e Spell)
4th
- Water Chains (DnD Spell)
- Water Chain Blast (DnD Spell)
- Chains of Critical Curing (DnD Spell)
- Chains of Critical Infliction (DnD Spell)
5th
6th
- Light Chains (DnD Spell)
- Brilliant Chaining (DnD Spell)
- Chains of Positive Energy (DnD Spell)
- Chains of Negative Energy (DnD Spell)
7th
8th
9th
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