Chain Snake (3.5e Creature)

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Author: Law


Chain Snake
Size/Type: Medium Construct
Hit Dice: 2d10+20 (31 hp)
Initiative: +4 (+4 Dex)
Speed: 20 ft. (4 squares)
Armor Class: 19 (+4 Dex, +5 natural), touch 14, flat-footed 15
Base Attack/Grapple: +1/+3
Attack: Spike +5 ranged (2d4+2)
Full Attack: Spike +5 ranged (2d4+2) or Slam +3 melee (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Chain gun, chain strike, spike
Special Qualities: Construct traits, Darkvision 60 ft., low-light vision, damage reduction 5/adamantine, fast healing 3
Saves: Fort +0, Ref +4, Will -5
Abilities: Str 14, Dex 19, Con —, Int —, Wis 1, Cha 1
Skills:
Feats:
Environment: Any
Organization: Any
Challenge Rating: 5
Treasure: None
Alignment: Always neutral
Advancement: 3-6 HD (Medium)
Level Adjustment:
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More information...

You see what looks to be a large mithral snake in from of you, where its mouth should be you see what looks to be six long tubes that spine and whine as it moves forward.

Like many constructs that where made during that last war by house cannith, it was built for war. In theory, this creature would take the place of archers, but in fact, it did not have the range to do so. Still it was found devastating to troops at close range.

Built to repair themselves in the midst of combat they proved there worth in many battles. During one of the battles for cyre it was said that 1 of these creatures stopped three squads of enemy troops before it fell from too much damage. There worth in combat has proved to be a good thing for cyre. Well it did until the mourning happened anyway. Now most of them wonder the mournlands. The way of their creation was thought to have been lost, now someone in sharn has built a machine that can built one a week. It is not known who or what that person has planed to use them for.

They under stand basic orders from their maker.

Combat[edit]

Blasting their targets with their spikes is their main form of attack, but they will let loose their chain gun when faced with more than one opponent.

Spike (Ex): This ranged attack has a range of 60 feet and does 2d4+2 points of piercing damage.

Chain Gun (Su): Every 1d4 rounds a chain snake can let lose a wave of spikes. The chain snake makes a ranged touch attack to every one in a 60-foot cone. If it hits, they take 2d4 points of piercing damage. Ranged attack bonus +5.

Chain Strike (Su): Every 1d6+1 rounds a chain snake can fire a chain of spikes at one target. A chain snake can attack one target 1d4+1 times with its spike attack, so long as the target is within 30 feet.

Construction[edit]

A chain snake’s body is sculpted from 1,000 pounds of pure mithral, smelted with rare tinctures and admixtures costing at least 5,000 gp. Assembling the body requires a DC 15 Craft (armorsmith) check or a DC 15 Craft (weaponsmith) check. CL 4th; Craft Construct, Bull’s Strength, Cat’s Grace, Repair Moderate Damage, caster must be at least 4th level; Price 90,000 gp; Cost 45,000 gp + 3,600 XP.



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