Celestial Polar Bear (3.5e Creature)
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|Celestial Polar Bear|
|Size/Type:||Large Magical Beast (Extraplanar)|
|Hit Dice:||8d8+32 (68 hp)|
|Speed:||40 ft. (8 squares), swim 30 ft.|
|Armor Class:||15 (–1 size, +1 Dex, +5 natural), touch 10, flat-footed 14|
|Attack:||Claw +13 (1d8+8)|
|Full Attack:||2 claws +13 melee (1d8+8) and bite +8 melee (2d6+4)|
|Space/Reach:||10 ft./5 ft.|
|Special Attacks:||Improved grab|
|Special Qualities:||Low-light vision, scent, Darkvision 60 ft., Resistance to acid, cold, and electricity 10, Spell Resistance 13, Damage Reduction 5/magic|
|Saves:||Fort +10, Ref +7, Will +3|
|Abilities:||Str 27, Dex 13, Con 19, Int 3, Wis 12, Cha 6|
|Skills:||Hide –2*, Listen +5, Spot +7, Swim +16|
|Feats:||Endurance, Run, Track|
|Environment:||Cold plains in any good-aligned plane|
|Organization:||Solitary or pair|
|Alignment:||Always good (any)|
|Advancement:||9–12 HD (Large)|
These long, lean carnivores are slightly taller than brown bears.
Polar bears fight just as brown bears do.
Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Skills: A polar bear has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *A polar bear’s white coat bestows a +12 racial bonus on Hide checks in snowy areas.
SEE WIKIPEDIA ENTRY: Polar bear