Celestial Eagle (3.5e Creature)

From D&D Wiki

Jump to: navigation, search
Celestial Eagle
Size/Type: Small Magical Beast (Extraplanar)
Hit Dice: 1d8+1 (5 hp)
Initiative: +2
Speed: 10 ft. (2 squares), fly 80 ft. (average)
Armor Class: 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12
Base Attack/Grapple: +0/–4
Attack: Talons +3 melee (1d4)
Full Attack: 2 talons +3 melee (1d4) and bite –2 melee (1d4)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, Darkvision 60ft, Resistance to acid, cold, and electricity 5, Spell Resistance 6
Saves: Fort +3, Ref +4, Will +2
Abilities: Str 10, Dex 15, Con 12, Int 3, Wis 14, Cha 6
Skills: Listen +2 +4, Spot +14 +16
Feats: Alertness, Weapon FinesseB
Environment: Temperate mountains in any good-aligned plane
Organization: Solitary or pair
Challenge Rating: 1/2
Treasure: None
Alignment: Always good (any)
Advancement: 2–3 HD (Medium)
Level Adjustment:
A fierce Celestial Eagle attacks the poor souls of the world.

These birds of prey inhabit nearly every terrain and climate, though they all prefer high, secluded nesting spots.

A typical eagle is about 3 feet long and has a wingspan of about 7 feet. The statistics presented here can describe any similar-sized, diurnal bird of prey.

Combat[edit]

Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.

Eagles dive at prey, raking with their powerful talons.

Skills: Eagles have a +8 racial bonus on Spot checks.

SEE WIKIPEDIA ENTRY: Eagle



Back to Main Page3.5e HomebrewCreaturesCR 1/2

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors