Catling, Variant (3.5e Race)
From D&D Wiki
Catlings are usually quite feral and animalistic in their doings, other then that they resemble humans.
Catlings are shorter than humans and have green eyes. Many have areas of short fur over their body as well. They all have long claws and often pointed teeth.
Catlings are a magical experiment artificed and broken free by the mad wizard Shredas Ku Tang. The creatures are a distinct crossbreed between the average human and a cat, They usually tend to be viewed like mere animals, sometimes domesticated by a wizard and acting as a servant for menial tasks due to their underdeveloped and animalistic brains.
Catlings prefer the wild to the regular city life, although domesticated Catlings do preffer the comfort of a house.
Catlings never evolved into a spieces that had its own culture, albeit some tribes would worship the local spirits, most of their divine spellcasters tend to be druids.
Catlings regulary speak a dumbed down version of common, and are able to communicate with animals.
Catlings are offten named by other races that use them as pets or slaves.
- +2 Dexterity, +2 Charisma, -2 Wisdom, -4 Intelligence.
- A Catling’s base land speed is 30 feet.
- Darkvision: Catlings can see in the dark up to 60 feet.
- Racial Skills: Catlings have a +2 racial bonus on Hide and Move silently checks.
- Special Attacks: Claws
- Automatic Languages: Common.
- Favored Class: Bard.
- Level adjustment: +1.