Cane-sword (DnD Equipment)
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| Cost: | Minimum of 70gp (often more for a fancy cane). |
| DMG (S): | 1d4 |
| DMG (M): | 1d6 |
| DMG (L): | 1d8 |
| Critical: | 18-20/x2 |
| Range Increment: | — |
| Weight1 | 2 lbs. (4 lbs. including cane) |
| Type2 | Piercing |
| 1 = Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much. 2 = When two types are given, the weapon is both types if the entry specifies “and,” or either type (player’s choice at time of attack) if the entry specifies “or.” | |
[edit] Notes
You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a cane-sword sized for you, even though it isn’t a light weapon for you. You can’t wield a cane-sword in two hands in order to apply 1-1/2 times your Strength bonus to damage.
Its a part of fictions background so I though I had better stat it up. In game terms the actual weapon is a slightly expensive rapier.
The high cost is due to the difficult nature of having the catch and so on work easily as well as hiding the fact it is a sword. Removing it from the cane is the equivalent of drawing a weapon.
Special: Rogues are proficient. Note despite the similarity it is not a rapier and rapier feats do not apply. Whilst in the cane a DC 22 (24 for a masterworked one) spot check or a DC 16 (18 for msw) search check reveals it for what it is. Obscuring the joint (tucked under the arm for example) prevents such checks. If it is being used for walking then a DC 18 (20 for msw) listen check may also be made (the damn thing tends to rattle). Conceivably better disguises are available but would cost more.
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Categories: DnD | User | Equipment | Weapon | One-Handed Weapon | Martial Weapon | Slashing Weapon | Sword | Melee Weapon | Light Weapon | Mundane | Finessable Weapon

