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Cane-sword (DnD Equipment)

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One-handed, Martial, Melee Weapon
Cost: Minimum of 70gp (often more for a fancy cane).
DMG (S):1d4
DMG (M):1d6
DMG (L):1d8
Critical:18-20/x2
Range Increment:
Weight12 lbs. (4 lbs. including cane)
Type2Piercing
1 = Weight figures are for Medium weapons. A Small weapon weighs
      half as much, and a Large weapon weighs twice as much.
2 = When two types are given, the weapon is both types if the entry specifies “and,”
      or either type (player’s choice at time of attack) if the entry specifies “or.”


[edit] Notes

You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a cane-sword sized for you, even though it isn’t a light weapon for you. You can’t wield a cane-sword in two hands in order to apply 1-1/2 times your Strength bonus to damage.

Its a part of fictions background so I though I had better stat it up. In game terms the actual weapon is a slightly expensive rapier.

The high cost is due to the difficult nature of having the catch and so on work easily as well as hiding the fact it is a sword. Removing it from the cane is the equivalent of drawing a weapon.

Special: Rogues are proficient. Note despite the similarity it is not a rapier and rapier feats do not apply. Whilst in the cane a DC 22 (24 for a masterworked one) spot check or a DC 16 (18 for msw) search check reveals it for what it is. Obscuring the joint (tucked under the arm for example) prevents such checks. If it is being used for walking then a DC 18 (20 for msw) listen check may also be made (the damn thing tends to rattle). Conceivably better disguises are available but would cost more.



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