Candidates for Deletion

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These are the D&D Wiki pages in Category:Candidates for Deletion. You are encouraged to go in and fix them. If the issues are resolved, please remove the "delete" template from the article.

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Articles with a "Delete" template.
Page Name Date Notes
Advent (3.5e Prestige Class) 11:10, 7 September 2017 (MDT) A non epic prestige class (and even an epic prestige class) should never automatically grant divine rank. Wording, like in CS parts, is not right.
Airship, Elemental (5e Equipment) 01:31, 15 October 2017 (MDT) Vehicle sourcebook deleted, so you may as well use that 3rd edition airship.
Ancient Dragonborn (5e Race) 08:43, 9 October 2017 (MDT) More than a month has past and the page is still broken like an overpowered, well, dragon. Dear OP: Don't say I didn't warn you - I gave my suggestions perfectly clear on the talk page.
Arcane Warrior (5e Class) 12:23, 21 October 2017 (MDT) Overtly broken class that whole goal is to give your PC as many bonus and as possible, see the issues raised above. There are numerous other spellcasting warriors that are more balanced than this on the wiki as well, meaning this broken class will not be missed.
Armoured German Military Uniform (5e Equipment) 19:02, 16 October 2017 (MDT) 20 AC
Artificer, 2nd Variant (5e Class) 15:15, 18 October 2017 (MDT) All the issues raised above. The class needs to be rewritten and have all is problems worked out, or be put out of its misery.
File:Ascension by Othon Nikolaidis.jpg|| style="text-align: left;" | 13:50, 13 September 2017 (MDT)
Image is under copyright, please seek permission from artist.
Barbaric Critical (5e Feat) 11:19, 23 October 2017 (MDT) Per above. I'm not a fan of crit-range related feats. It's what makes the fighter special.
Berserk Assassin (5e Class) 13:14, 16 October 2017 (MDT) No content.
Beter (5e Class) 07:18, 19 October 2017 (MDT) Incomplete and untouched for over a month.
Big Minotaur (5e Race) 11:43, 18 October 2017 (MDT) This is not working out.
Black Rose (Item) Page was never formatted for wiki and issues of summoning class never addressed. Seems more than abandoned.BigShotFancyMan (talk) 10:45, 17 October 2017 (MDT)
Blessed by Hades (5e Background) 23:09, 14 October 2017 (MDT) Balance issues have remained unaddressed for quite some time.
BloodHost (5e Race) 07:38, 22 October 2017 (MDT) It has been over a year since its creation and it still is bare bones as well as requires major edits to reach D&D Wiki standards. If not reached within 14 day it will be removed.
Brawler (5e Class) 17:27, 19 October 2017 (MDT) This class seems to be an overpowered version of the monk(which is already powerful) and lacks any real defining flavor. Even the archetypes are very unoriginal(Saiyan just increases crit chance and has instant movement) or broken(Dragon Slayer is very overpowered with 2 immunities, 2 breath weapons, dodging/doubling damage, and absorbing elemental attacks).
Cheap Caster (5e Feat) 12:11, 22 October 2017 (MDT) Not sure what to do with this. The component cost on this kind of spell is to stop someone from endlessly creating permanent effects.
Child of Apollo (5e Class) 20:24, 19 October 2017 (MDT) Reasons stated above, the class would pretty have to be gutted and have many of its features reworked to be usable. Even then, there is no description and there does not seem to be a theme for the class to base a rework off of.
Child of Eris (5e Class) 20:36, 19 October 2017 (MDT) The main point of this class should be to chaos on the battlefield, but instead the balance of this class seems to be the only chaotic thing about this incomplete mess of a class.
Child of Eros (5e Class) 21:06, 19 October 2017 (MDT) This class is broken beyond belief, and would require almost a complete rework to be balanced and usable.
Child of Nyx (5e Class) 21:15, 19 October 2017 (MDT) Unoriginal broken class even without the spell casting. This also fails to do anything other sneaking/dark/assassin class's on the wiki have already accomplished.
Child of Persephone (5e Class) 21:39, 19 October 2017 (MDT) This class has many unoriginal features that just give spell slots, is unbalanced, and has an unclear goal. If you want to play a nature based class, be a druid. If you want to play a shadow based class be a rouge or any number of the homebrewed shadow based classes. If you want to play a undead based class, be a dark knight or necromancer.
Chronomancer, Astral Form (Individual) (5e Class) 21:20, 22 October 2017 (MDT) Overpowered class that breaks the realms of what a class should be able to do in 5e. See the examples listed above in the needsbalance template.
Circle Mage 06:28, 14 October 2017 (MDT) No information.
Circle of The Triplicate 14:08, 18 October 2017 (MDT) This is unusable.
Colossus (5e Creature) 19:56, 23 October 2017 (MDT) Has been in an unsuable state for months.
Copycat (5e Feat) 11:21, 23 October 2017 (MDT) Hmm, what's this let's see. This feat allows the copying of 1 featWOAH STOP THERE. I know where this is headed. Pun Pun. Let's not go within a thousand light years of Pun Pun.
:Category:Corruption Feat|| style="text-align: left;" | 10:10, 21 October 2017 (MDT) Nothing in this category is usable.
Critical Denied (5e Feat) 09:36, 22 October 2017 (MDT) The name, prerequisites and effect tells me the OP doesn't quite grasp the philosophy behind 5e feats.
DLT-19 Heavy Blaster Rifle (5e Equipment) 17:55, 23 October 2017 (MDT) This isn't really usable.
Daoine Làidir (5e Subrace) 13:17, 16 October 2017 (MDT) Issues have remained unaddressed.
Daywalker (5e Template) 04:08, 20 October 2017 (MDT) >cry<
Demon Touched Daggers (5e Equipment) 03:47, 20 October 2017 (MDT) If these were forged in the Nine Hells, why are they "demon touched"? Why is this two items? Adds an additional saving throw with every attack, a design faux pas, then adds stacking saving throws on top of that. Not particularly interesting.
Dishonered Noble (5e Background) 20:49, 16 October 2017 (MDT) Balancing this makes it a noble from the PHB.
Draconian Angel (5e Race) 07:31, 22 October 2017 (MDT) D&D Wiki isn't a personal storage space for your specific campaigns. If this page isn't brought to standard or at least attempted to it will be removed in 14 days or sooner.
DragonLord (5e Class) 07:25, 19 October 2017 (MDT) Incomplete, blanked, and untouched.
Dragon Blooded 14:29, 18 October 2017 (MDT) This race, as well as the race it was originally based off, have not been fixed despite the huge amount of warnings it the passing of almost a year. Interested parties have 14 days before its termination.
Drakin (5e Race) 21:20, 13 October 2017 (MDT) Per above.
Drider (5e Feat) 10:36, 11 October 2017 (MDT) Per above. This won't be deleted until at least two weeks from the shown date. If, by then, it is brought to a state playable by other users, it will not be deleted.
Elric of Melnibonè (5e Creature) 20:01, 23 October 2017 (MDT) Has been unusable for months.
Elven Nymph (5e race) 01:32, 9 October 2017 (MDT) This has remained unbalanced for a not insignificant length of time.
Etherious (5e Race) 02:49, 19 October 2017 (MDT) Not enough information to improve this.
Expansion of the Body (5e Feat) 06:51, 23 October 2017 (MDT) Doesn't make a whole lot of sense. If you want to be more monkish, just multiclass into monk. Other than that, what happens if you lose the attunement to the eye? Do you loose the feat?
Extra (5e Creature) 20:00, 23 October 2017 (MDT) Just use the commoner statistics in the SRD.
Face Kicker (5e Feat) 05:58, 23 October 2017 (MDT) Why would I reduce my damage output for a 1-in-20 chance of doing something I can do with Stunning Strike anyway?
Fallout (D20 Modern Campaign Setting) 5/22/17 See talk page.
Fire (5e Feat) 10:10, 21 October 2017 (MDT) Per above. This won't be deleted until at least two weeks from the shown date. If, by then, it is brought to a state playable by other users, it will not be deleted.
Fire Strikes (5e Feat) 11:18, 23 October 2017 (MDT) Per talk page
Firebrand (5e Class) 12:30, 16 October 2017 (MDT) Gets off on the wrong foot straight away with "As a free action on your turn, You can enter a fury. A fury lasts for 2 minutes". A study of actions and durations in the Player's Handbooks should tell you what's wrong here. Most of the traits have problems, such as a vorpal effect at 7th level; all the traits are combat related (no exploration or interaction options), no archetypes, and superfluous to the barbarian.
Fleshrender (5e Equipment) 19:04, 16 October 2017 (MDT) Per above.
Gajong's Gauntlet 19:17, 21 October 2017 (MDT) Blank page
Gnome Submersible (5e Equipment) 01:29, 15 October 2017 (MDT) Nevermind.
Godly Knowledge (3.5e Feat) 09:32, 22 October 2017 (MDT) Initial ability scores are determined by the method chosen. This is a campaign-level decision. If you could have +10 to an ability score, you would just increase the points buy and save yourself a feat.
:Category:Half-Life Setting|| style="text-align: left;" | 00:58, 6 January 2014 (MST) Campaign setting deleted; check these to see if they are suitable for general D20M material (removing breadcrumb/category if kept)
Half devil variant (5e Race) 03:49, 20 October 2017 (MDT) We already have many many half-fiend races, and this one is particularly poorly balanced and written.
Hand-To-Hand Master (5e Feat) 07:12, 23 October 2017 (MDT) HELLO HERE IS MY FEAT AND I BROKE MONKS OOPS
Hirood Elf (5e Subrace) 11:04, 16 October 2017 (MDT) Unsalvageably broken.
Hornet's Nest Club (5e Equipment) 23:32, 10 October 2017 (MDT) Copy of the Hornet's Nest Mace (5e Equipment).
Humble Samurai (5e Class) 13:24, 16 October 2017 (MDT) Almost entirely wrong at every step. I can't even. If you need a breakdown on what's up with this, message me.
Hydris (5e Race) 15:29, 10 October 2017 (MDT) This needs to be rewritten from scratch to be even remotely usable.
Improved Guiding Bow 22:42, 10 October 2017 (MDT) Unbalanced and garbled copy of the Guiding Bow (5e Equipment).
Jeb! (5e Subrace) 17:42, 13 October 2017 (MDT) Not funny or usable.
Legendary Super Saiyan (5e Feat) 11:23, 23 October 2017 (MDT) I think my herp just derped.
Light Bringer (5e Archetype) 03:43, 20 October 2017 (MDT) Was this page made by a markov-chain bot?
Lighting Sh*t on Fire; Pt 2 13:56, 15 October 2017 (MDT) I can't even. I lost my ability to can. I lost my ability toucan. Oh toucan, where art thou?
Lightning Walker (5e Class) 12:32, 21 October 2017 (MDT) This class is all semblance of wrong and imbalanced, with most if not all of the class's features being overpowered to say the least. The class needs to be thoroughly looked at, revised, and balanced to become even remotely usable.
Mako soldier (5e Class) 13:19, 16 October 2017 (MDT) Unimaginative and awkward design that goes against 5e design philosophy, entirely combat-focused with no exporation or interaction options; and with no description to give a clue as to how to improve this.
:Category:Maneuver|| style="text-align: left;" | 01:02, 2 January 2014 (MST) Several things are using this: Unrelated Class maneuvers (Martial Artist, Monk; these don't seem to use unified mechanics. Martial Artist maneuvers are scaled 1st to 5th level, Monks 1st to 9th level) and a group of Feats. Each needs it's own category and the page IDs need correcting.
Master of The Sword (Variant) (5e Class) 09:25, 22 October 2017 (MDT) Feature placement is highly uneven, almost all of the fighting styles are broken and all of them are poorly worded. The paths are absurdly overpowered. I added a needsbalance template back in August, and it was simply reverted and the class made worse.
Mighty Arm (5e Class) 23:33, 22 October 2017 (MDT) Just use the monk instead of this overtly broken class. The class as a whole needs to be reworked and balanced to even be usable.
Monk of the Bloodied Hand (5e Class) 09:40, 22 October 2017 (MDT) Huh, another class that says "bonus feat" everywhere. This isn't 3rd edition. It also has a lot of crossover with the monk (to the point that it would make more sense to remake this an archetype), and the "new" features are often nonsensical (what's going off with Enduring Cycle?)
Muramasa and Masamune (5e Equipment) 18:47, 16 October 2017 (MDT) Doesn't seem to be any inclination to improve these items. As it stands, they are similar to existing magic weapons with more damage added.
Night Elf V2 (5e Race) 11:03, 19 October 2017 (MDT) At once tremendously overpowered and boring.
Oath of The Templar (5e Archetype) 09:56, 19 October 2017 (MDT) No content for over two years.
Onion Cutter (5e Feat) 09:03, 22 October 2017 (MDT) Nonsense page.
Perfected Skill (3.5e Feat) 09:16, 22 October 2017 (MDT) This blows away even epic feats, and while it could be balanced, we'd just end up with one of the many many skill bonus feats we already have.
Potato Minion (5e Template) 09:19, 20 October 2017 (MDT) No content.
Quickcasting (5e Feat) 06:53, 23 October 2017 (MDT) Wow, no. Not only is it crazy overpowered, but the prerequisites are goofy and the ideas of this feat have been done already in other, better written, feats.
R'lyeh Spawn (5e Class) 00:26, 18 October 2017 (MDT) This doesn't look salvageable.
Ringwraith (5e Race) 21:26, 20 October 2017 (MDT) No content as of two months.
Robilar's Gambit (5e Feat) 06:59, 23 October 2017 (MDT) No response on talk page. Confusing. I think what's supposed to happen is that you can allow other creatures to have advantage on melee attacks against you, and you can use a reaction to make a melee attack in response. You can already this in various core and homebrew methods. For example, I could take the martial adept feat (choosing the riposte maneuver).
SHADOW MIMIC (5e Creature) 19:54, 21 October 2017 (MDT) Abandoned in an unusable state.
Samurai, Variant (5e Class) 03:33, 19 October 2017 (MDT) Irredeemably bad. Almost nothing makes sense, poor design overall.
Scaractisen (5e Creature) 10:49, 23 October 2017 (MDT) Downright nonsensical in places. No idea how to fix this.
Sclavini (Zyanya Supplement) 11:37, 8 August 2017 (MDT) Mostly empty, last edited in 2008. Part of a deleted campaign setting.
Shaman (Warcraft Version) (5e Class) 11:47, 16 October 2017 (MDT) This class has numerous balance, wording, and mechanical problems, and would require a rework to be usable.
Sith Lord (5e Class) 10:35, 22 October 2017 (MDT) Just use a multiclass Monk/Warlock.
Soul Sorcerer (5e Archetype) 10:51, 23 October 2017 (MDT) I don't understand most of this. I project an image and deal damage? How? Who to? It counts as a 1st level spell slot and can be cast at higher levels... so it's spell then?
Spelljammer (5e Campaign Setting) 01:22, 28 September 2017 (MDT) The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Stark Elves 13:15, 16 October 2017 (MDT) Balance issues have remained unaddressed.
Stormtrooper (5e Class) 11:17, 15 October 2017 (MDT) Per above.
Super Soldier (5e Class) 14:12, 18 October 2017 (MDT) Balance issues have remained unaddressed.
Teacher 07:06, 23 October 2017 (MDT) Teaching an apprentice is something you can do without this feat. The "styles" are close enough to fighter maneuvers that you may as well take the Martial Adept feat instead.
Tempest Rifleman (5e Archetype) 09:58, 19 October 2017 (MDT) Per above.
Templar (5e Class) 11:42, 15 October 2017 (MDT) Unsalvageably broken.
The Twins (Luke and Lisa) 22:36, 13 October 2017 (MDT) Balance issues were not addressed and the weapon is still a complete mess and would require a complete rework to be usable.
Titanfall Pilot (5e Class) 02:18, 23 September 2017 (MDT) Close to empty class with a few overpowered and vague items being the only thing the class has currently after 2 months.
Turtle Ship (5e Equipment) 01:51, 15 October 2017 (MDT) I won't be finishing this.
Two-Weapon Master (5e Feat) 11:10, 23 October 2017 (MDT) It takes the thing that's unique about Great Weapon Master's option for heavy weapons and applies it to light weapons. The additional attack increases damage output too much.
Two Dagger Fighting Marasmusine (talk) 07:40, 23 October 2017 (MDT) Flavourless exercise in increasing damage output and we already have loads of dagger feats.
Two Dagger Mastery 07:38, 23 October 2017 (MDT) This is the billionth dagger feat we have, and it's horrible. 5e doesn't have feat chains by design, and doesn't use ability score prerequisites as a barrier. The number of dagger attacks has become ridiculous. With two-dagger fighting as well, a 20th level fighter with two-weapon fighting style, 20 Dex and two daggers would be dealing 7d6+35 damage (average 60; compared to the dueling style fighter who is dealing 46 (4d8 + 28)
Ultimate Concentrator (5e Feat) 07:10, 23 October 2017 (MDT) doesn't make a whole lot of sense. Something to do with spell concentration? We already have feats like that which are better written (Meditator (5e Feat) for example)
Unarmed Attacker (5e Feat) 11:04, 23 October 2017 (MDT) As usual for this sort of thing, it makes a monk too powerful. Normally, at 1st level I could use Martial arts to make two attacks with two different actions for 2d4 + 2*mod damage. With this feat I get four attacks (another unarmed strike per action) for 4d6 + 4*mod damage. With Dex 16, that's going from an average of 11 damage to 26 damage. It's also yet another feat that is pure damage increase without any utility or flavour features.
Vampire, Variant (5e Race) 10:56, 20 October 2017 (MDT) Not at all usable.
Vampire Hunter(5e Class) 03:40, 20 October 2017 (MDT) Nope. Just, no.
Vampire Lord (5e Class) 04:00, 20 October 2017 (MDT) A bit naff.
Variant Rock Gnome (5e Subrace) 14:08, 18 October 2017 (MDT) This is unusable.
Variant skills feat 10:33, 17 October 2017 (MDT) An easy way to get tons of skill points.
War Corruption (5e Feat) 18:25, 20 October 2017 (MDT) This has many of the same issues as Drider (5e Feat). This won't be deleted until at least two weeks from the shown date. If, by then, it is brought to a state playable by other users, it will not be deleted.
Weapon Bonder (5e Feat) 09:28, 23 October 2017 (MDT) Other than changing the number of weapons from two to three, this is a straight copy of a non-SRD class feature.
Weapon Meister 02:02, 17 October 2017 (MDT) I'm afraid it doesn't make any sense.
Werewolf, Variant (5e Race) 04:06, 20 October 2017 (MDT) "The taste of become stronger makes you feel hype and become more 'Wolfed'".
Werewolf, variant (5e Race) 04:04, 20 October 2017 (MDT) You know there's a list of traits that are not appropriate for races, because they encroach on class function, or disrupt hit die economy or player agency, and so forth. This werewolf race manages to be entirely composed of traits from that list.
Will of Control (5e Class) 19:52, 21 October 2017 (MDT) No content.
Windfury (5e Equipment) 06:26, 15 October 2017 (MDT) This weapon is completely broken and the idea of this weapon has already been done in other weapons.
Woodcutters Axe 13:58, 18 October 2017 (MDT) Issues have remained unaddressed.
:Category:Zyanya Setting|| style="text-align: left;" | 01:09, 16 June 2015 (MDT) These can go now, abandoned campaign deleted
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