Candidates for Deletion

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These are the D&D Wiki pages in Category:Candidates for Deletion. You are encouraged to go in and fix them. If the issues are resolved, please remove the "delete" template from the article.

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Articles with a "Delete" template.
Page Name Date Notes
File:Zodiac Aries.jpg|| style="text-align: left;" |
File:Zodiac Taurus.jpg|| style="text-align: left;" |
File:Zodiac Leo.jpg|| style="text-align: left;" |
File:Zodiac Libra.jpg|| style="text-align: left;" |
File:Zodiac Scorpio.jpg|| style="text-align: left;" |
File:Zodiac Sagittarius.jpg|| style="text-align: left;" |
File:Zodiac Capricorn.jpg|| style="text-align: left;" |
File:Zodiac Aquarius.jpg|| style="text-align: left;" |
File:Zodiac Pisces.jpg|| style="text-align: left;" |
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Chaos Dryad (4e Creature) 17:38, 19 November 2017 (MST) Speedy deletion criterion G7.
Talk:Dervish 09:11, 3 December 2017 (MST) Unneeded redirect
Spellblade (5e Archetype) 09:16, 3 December 2017 (MST) Unneeded double redirect
Strong arm (5e Race) 10:50, 3 December 2017 (MST) It seems there is nothing here aside from what is in the preload.
Sterling engine: alpha phase (5e Equipment) 11:45, 3 December 2017 (MST) Nothing links here. There seems to be no apparent purpose to this.
WereWolf 11:45, 3 December 2017 (MST) There's almost nothing here aside from what is in the preload.
Arcane weapon 11:52, 3 December 2017 (MST) There's practically nothing here.
Oath of the Tentacle 11:58, 3 December 2017 (MST) There is nothing here aside from what is in the preload.
Artifact weapon 20:12, 3 December 2017 (MST) Unusable. There's not much here to improve upon.
Beasthunter saw 21:03, 3 December 2017 (MST) Basically a scimitar, but it deals more damage and has reach. The "beasthunter saif" on which this seems to be based would make more sense with normal longsword statistics.
Bloodsport Survivor 09:41, 4 December 2017 (MST) As noted on the talk page, this isn't how backgrounds work. There's already a gladiator background in the Player's Handbook, too.
Bob (5e Equipment) 15:08, 4 December 2017 (MST) There doesn't seem to be anything here that isn't in the preload for sentient weapons.
Cilifin (5e Equipment) 15:27, 4 December 2017 (MST) This page was blanked a few minutes after OP created it.
Greathan Sword (3.5e Equipment) 15:32, 4 December 2017 (MST) It seems like OP recreated this at Great Han Sword (3.5e Equipment). The only mechanical difference is tweaked hardness.
Beholder Eye (5e Equipment) 18:25, 4 December 2017 (MST) Reasons stated above, the item is not balanced and if fixed would not be unique.
The Iron Realms 20:09, 4 December 2017 (MST) Page was blanked by its creator shortly after creation.
Template:Hero's Tunic (5e Equipment) 15:39, 5 December 2017 (MST) It looks like OP recreated this at Hero's Tunic (5e Equipment).
Cursed Immortal (5e Class) 09:49, 6 December 2017 (MST) Terrible.
B36 (5e Equipment) 21:30, 6 December 2017 (MST) This kind of item shouldn't exist in any edition of D&D.
Bracelet of Kravin (5e Equipment) 21:46, 6 December 2017 (MST) This item has been broken since its creation almost 2 years ago, and has not been improved since.
Cloak of Dryadkind (5e Equipment) 00:05, 7 December 2017 (MST) This item has had no effect for months.
Cactaur 12:14, 9 December 2017 (MST) Seems to be a less complete, improperly identified copy of Cactaur (5e Creature).
Gunslinger (5e Class) 12:37, 29 November 2017 (MST) This page is an unneeded copy of the more complete Gunslinger, Variant (Pathfinder Conversion) (5e Class).
Rune of Random Wounds (5e Equipment) 17:05, 9 December 2017 (MST) See the issues raised above. The item is not unique or balanced.
J (5e Equipment) 12:30, 10 December 2017 (MST) No content.
File:Sword of Summer-Jack.jpg|| style="text-align: left;" |
Jackal Mask (Variant) (5e Equipment) 00:40, 11 December 2017 (MST) This item was created then left in a broken state.
Avatar of Honor 11:06, 11 December 2017 (MST) Not sure what this should be.
Arcane engineer 10:56, 28 November 2017 (MST) There's almost nothing here, and it hasn't been touched in over 6 months.
Shifter (5e Race) 19:21, 11 December 2017 (MST) There is already a first party Shifter and as such this has no place here given how strikingly similar they are.
Celestrian (Dragon Quest IX) (5e Race) 09:58, 13 December 2017 (MST) has been abandoned for 4 months
Sith (5e Race) 12:42, 13 December 2017 (MST) Untouched for nearly half a year.
Swamp Lord (5e Race) 12:43, 13 December 2017 (MST) Untouched for nearly half a year.
Hive Mind (5e Class) 12:53, 13 December 2017 (MST) Abandoned for a year. No change.
Battle Born (5e Race) 13:34, 13 December 2017 (MST) This race has like almost nothing, and has been inactive for the past 6 months
Chiss (5e Race) 14:07, 13 December 2017 (MST) This race has been abandoned for about 6 months and its basically blank.
Demonic Imp (5e Race) 14:13, 13 December 2017 (MST) Due to lack of history, society, and physical description.
Draconian elf 14:18, 13 December 2017 (MST) This race had that incomplete sub for about 7 months now, and no one has taken action to fix it. This race is missing alot of things too.
Dragotaur (5e Race) 14:27, 13 December 2017 (MST) This race had that abandoned for a year and a half and is missing basically everything.
Eldest (5e Race) 14:34, 13 December 2017 (MST) This race had that incomplete sub for about 6 months now, and this page has almost nothing.
Elementalist (5e Race) 14:36, 13 December 2017 (MST) This race had that incomplete sub for about 7 months now, and this page has almost nothing
Eruth (5e Race) 14:39, 13 December 2017 (MST) This race had that incomplete sub for about one year now, and this page has basically nothing
Flind (5e Race) 14:50, 13 December 2017 (MST) This race had been inactive for about 8 months, and this class is mostly blank.
Gallifreyan (5e Race) 14:56, 13 December 2017 (MST) This race had been inactive for about a year now, and this race has nothing
Sea Dragon (5e Creature) 07:17, 14 December 2017 (MST) Might as well be a duplicate of any of the amphibious dragons in the Monster Manual. It does nothing different and the suggested changes haven't been acted upon.
Unstoppable Rage (5e Feat) 08:20, 14 December 2017 (MST) I love having immunity to all damage for a minute then the cleric reviving me when I die. This will probably kill you in the lower levels and definitely, kill you in the higher levels. Overall it takes away from the experience and theme of playing barbarians in the first place and doesn't add anything to the game.
Shundo Jutsu (5e Feat) 09:09, 14 December 2017 (MST) See talk page.
Trox (5e Race) 13:42, 17 December 2017 (MST) ಠ_ಠ
Human (Warcraft Variant) 00:02, 18 December 2017 (MST) Hasn't been worked on in 6 months, and this page has almost nothing except for that one line.
Hylotl (5e Race) 00:11, 18 December 2017 (MST) Hasn't been touched in about 10 months, and is missing physical description, history, society, names and Hylotl language isn't defined.
Jinchuuriki (5e Race) 00:22, 18 December 2017 (MST) This page hasn't been touched since it's creation 5 months ago. This page is also just the template.
Zivilyn (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Zarfin (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Kule (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
H'Catha (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Ginsel (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Glyth (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Greela (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Krynn (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Kule (5E Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Making a New Crystal Sphere (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Garden (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Chandos (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Toril (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Coliar (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
The Realm's Sun (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Realmspace (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Azzdan's Tradepost and Shipyard (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Azzdanspace (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Borka (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Chislev (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Clusterspace (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Conatha (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Liga (Sun) (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Moragspace (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Mudball (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Raenei (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Reorx (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Sirion (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
The Azzdanspace Sun (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
The Grinder (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
The Krynnish Sun (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
The Spectre (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Gnibile (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Oerth (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Oerth (5E Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Outpost 237 (Spelljammer Setting) 12 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
The SPELLJAMMER (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Edill (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Spells (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Duskspace (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Krynn (5E Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Krynnspace (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Greyspace (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Phlogiston (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Crystal Spheres (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Death's Hand (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Wildspace (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Equipment (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
:Category:Spelljammer Ship|| style="text-align: left;" | 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Races (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Creatures (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Special Rules (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Spelljammer Travel (Spelljammer Setting) 18 December 2017 The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Exotic Animal Trainer (5e Feat) 06:53, 18 December 2017 (MST) See needs balance. Hasn't been touched in two years.
Mimic Mask 08:35, 18 December 2017 (MST) id. the item. the intent. see needsbalance.
Dark Meister (5e Class) 14:22, 18 December 2017 (MST) This class has numerous balance and wording problems that have not been addressed in almost a year. The wiki also has numerous other shadow based classes that do not have these problems, and the class doesn't do anything unique besides being an unclear shadow based class(why do you get unarmed strikes, spellcasting, and proficiency with martial weapons).
Grey Knight (5e Class) 14:39, 18 December 2017 (MST) This class lacks everything except the class introduction, and has been this way for over 3 months.
Genomancer (5e Class) 14:41, 18 December 2017 (MST) This class has next to no actual content, and the only features it has are extremely broken.
True Healer (5e Class) 18:11, 18 December 2017 (MST) This class is overtly broken, has next to no description, and has numerous wording problems. The class as a whole would require a massive rework to be usable.
File:MonkeyKing Splash 3.jpg|| style="text-align: left;" | 02:08, 20 December 2017 (MST)
Copyright riot games. We don't have permission to use this.
Scarlet Sage (5e Class) 02:56, 20 December 2017 (MST) During the reworking process, the class itself evolved into something very different than was intended for this class. I feel it is more appropriate to delete it and post the new version as a different class than to make it work for this class.
Bread People (3.5e Race) 15:31, 20 December 2017 (MST) Reworked and revamped as Breadins, incomplete and i dont know ho to delete it myself
Efgleyyrg 12:34, 21 December 2017 (MST) The title seems to be gibberish, and there's nothing in here not in the 3.5e Class Preload.
Half-Devil (5e Race) 07:50, 14 December 2017 (MST) Simply ridiculous. This might as well be a class with how much it gets. Nitpicking whatever you want and throwing it all into a race is never the answer. Read 5e_Race_Design_Guide. Also, the whole fiend/human concept has already been done by the first party.
A really cool hat of a really cool cat 08:19, 22 December 2017 (MST) Funny, but needs massive clarification of mechanics, formatting, wording checked, balancing, and ideally will make any sense at all.
Innocence Lost (5e Background) 08:30, 7 December 2017 (MST) No reply on talk page. Doesn't describe a background, it describes the transition from a background to an adventurer. Any of this could be part of any other background. As a result it's quite vague. The features are quite weak,for example.
Slender Tendril Mastery (5e Feat) 08:52, 14 December 2017 (MST) There is no longer a race for this feat. I killed it with my own hands for not meeting the standard and now so this feat fall in turn...
SOLDIER FF7 (5e Class) 16:12, 23 December 2017 (MST) There is nothing here that doesn't come from the fighter class.
Spell Surge Ritual (5e Feat) 08:49, 14 December 2017 (MST) Doesn't make sense. See templates and talk page.
Experimentation (5e Class) 09:33, 26 December 2017 (MST) Empty class.
Arcane Blacksmith (5e Class) 09:27, 26 December 2017 (MST) This class's only feature after 3 months is variant rule for crafting weapons, and as such the class lacks any real features to show how exactly a weapon crafting class would work.
Forge master (5e Class) 09:27, 26 December 2017 (MST) This class only has a description and class proficiencies based around crafting weapons to its name and lacks any features after 3 months. As such, the class lacks any real features to show how exactly a weapon crafting class would work.
Genovesan (5e Class) 09:46, 26 December 2017 (MST) This class is not very well designed, and conceptually the Rogue covers daggery/crossbowery/poisony stuff.
Rotation Executioner (5e Class) 10:06, 26 December 2017 (MST) Close to empty class after 2 months.
Shadow Assassin, Variant (5e Class) 18:32, 26 December 2017 (MST) This class combines the best parts of the fighter, rouge, and sorcerer and is overtly broken. The class would require a massive rework to be usable, and currently doesn't really have an identify, as it has some shadow based features, but takes numerous other powerful features from other classes.
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Skeleton, Variant (5e Race) 19:42, 11 December 2017 (MST) Skeleton_(5e_Race) > Skeleton,_Variant_(5e_Race). The original reace should just be tweaked and formatted a bit and has since been actually balanced.
Grung, Variant (5e Race) 17:28, 27 December 2017 (MST) This has been left incomplete for months. Excluding the racial traits, all of it appears to be copied verbatim from page 156 of Volo's Guide to Monsters, which is copyright material. Grung (5e Race Variant) already exists, too.
Pegasus Armor (5e Equipment) 03:48, 28 December 2017 (MST) Speedy deletion criteria G7
Armor Enhancement (5e Variant Rule) 15:54, 28 December 2017 (MST) Speedy deletion criteria G7: author request
Anticorroding (5e Armor Enhancement) 15:54, 28 December 2017 (MST) Speedy deletion criteria G7: author request
Cold Resisting (5e Armor Enhancement) 15:54, 28 December 2017 (MST) Speedy deletion criteria G7: author request
Heat Resisting (5e Armor Enhancement) 15:54, 28 December 2017 (MST) Speedy deletion criteria G7: author request
Quiet (5e Armor Enhancement) 15:54, 28 December 2017 (MST) Speedy deletion criteria G7: author request
Luminous (5e Armor Enhancement) 15:54, 28 December 2017 (MST) Speedy deletion criteria G7: author request
Shock Resisting (5e Armor Enhancement) 15:54, 28 December 2017 (MST) Speedy deletion criteria G7: author request
Spiked (5e Armor Enhancement) 15:55, 28 December 2017 (MST) Speedy deletion criteria G7: author request
Warding (5e Armor Enhancement) 15:55, 28 December 2017 (MST) Speedy deletion criteria G7: author request
War Mage (5e Feat) 20:04, 28 December 2017 (MST) Bladesinger (5e Feat) does it quite well, redundant feat
Bowman Expert (5e Feat) 20:04, 28 December 2017 (MST) Close Range Shooter (5e Feat) does it quite well, redundant feat
Mage (NPC) (5e Creature) 06:35, 14 December 2017 (MST) It's a pretty blatent rip off and hasn't even been attempted to be fixed since its creation over two years ago.
Warmage (5e Class) 07:22, 11 December 2017 (MST) This has been endlessly changed and vandalized since its creation, and I don't think it's been of good use to anyone during its lifetime.
Skin Walker Lodge (5e Variant Rule) 18:48, 13 June 2017 (UTC) What exactly is this? I don't think there's enough information here to use it or improve upon it.
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True Dragonborn (5e Race) 21:34, 11 December 2017 (MST) See talk page and just about everything else of this race to understand why this requires deletion.
Amergin (5e Deity) 13:38, 3 January 2018 (MST) Issues have remained unaddressed.
Chekov's Animal Companion (3.5e Feat) 22:21, 3 January 2018 (MST) <--This is the same as the animal companion feat but with a different name and more prerequisites-->
Throwing Master (5e Feat) 11:32, 3 December 2017 (MST) The intention seems to be to combine it with several similar feats to empower throwing weapons. For this reason and others, this isn't a 5e feat, as Geodude671 previously pointed out.
Throwing god (5e Feat) 11:31, 3 December 2017 (MST) The intention seems to be to combine it with several similar feats to empower throwing weapons. For this reason and others, this isn't a 5e feat, as Geodude671 previously pointed out.
Genasi, Variant (5e Race) 17:06, 4 January 2018 (MST) Per above.
Telmark (Spelljammer Setting) 01:22, 4 jan 2018 (MDT) information moved.
Spelljammer (5e Campaign Setting) 01:22, 28 September 2017 (MDT) The ship creation turned out to be a right old mess (I got a lot of values wrong and ship combat isn't suitable) and that's really all there is to this setting. Truthfully I never actually played Spelljammer before, so I will defer to 5E Spelljammer (5e Campaign Setting). I'll move the other bits (races, monsters) to that setting.
Homunculus variant (5e Race) 13:31, 5 January 2018 (MST) There is already a completed Homunculus_Variant_(5e_Race).
Black Knight (5e Class) 08:38, 14 December 2017 (MST) Balance issues have remained unaddressed.
Blood Mage 1.5 Variant 07:26, 20 December 2017 (MST) This class breaks the realms of what a class should be able to do, and is extremely powerful. See some of the issues raised above. This class has also been copied over to another class twice when templates were added and this time when the class was about to be deleted.
Wakestone 23:07, 6 January 2018 (MST) No content.
Boon of Greater Potential (5e Epic Boon) 23:39, 6 January 2018 (MST) Over a year and we still don't know what a Greater Elemental is. :thinking:
Boon of Quickness (5e Epic Boon) ConcealedLight (talk) 00:35, 7 January 2018 (MST) See Boon_of_Haste_(5e_Epic_Boon) and requires another boon in the first place to have(5e does away with this kinda thing).
Boon of the Scroll Master (5e Epic Boon) 10:01, 7 January 2018 (MST) Wrong edition.
Faerie Fire 22:22, 7 January 2018 (MST) Identical to SRD:Faerie Fire.
Death Knight (5e Class) 18:10, 16 December 2017 (MST) This really isn't that different from the previous class that got deleted.
Helping Hands (3.5e Feat) 07:08, 8 January 2018 (MST) Unplayable until above issues are resolved.
Wraith/Ranger (5e Class) 23:10, 8 January 2018 (MST) 99% unfinished.
Dexterous Fighting (3.5e Feat) 05:28, 9 January 2018 (MST)
Centurion 09:41, 9 January 2018 (MST) Blank.
Advanced Unarmored Defense (5e Feat) 17:44, 7 January 2018 (MST) There's not much to work with here.
Gun Hammer (racial)(5e Equipment) 20:26, 7 January 2018 (MST) Per above, there's not much to work with here.
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Draconic Centaur (5e Race) 14:22, 13 December 2017 (MST) This race had that incomplete sub for about one year now, and no one has taken action to fix it.
Brood Mother (5e Race) 14:43, 11 January 2018 (MST) The race needs an extensive overhaul to even be usable, and is unplayable due to the balance issues and numerous other problems.
AASIMAR 5e (5e Race) 04:29, 31 December 2017 (MST) Several unresolved problems. See talk page.
Naruto Ninja Class V2 (5e Class) 13:28, 12 January 2018 (MST) A rewrite was supposed to have happened last September, but doesn't seem to have got very far. Subsequent edits are just making the class worse on top of all the problems that have languished for 6 months. Variants with mechanics that actually work have been created elsewhere on the wiki.
War Bound (5e Class) 21:36, 8 January 2018 (MST) This class has numerous instances of broken and unclear features, and in general would need to be reworked to be usable.
Olug (5e Race) 00:03, 11 December 2017 (MST) Sorry, but this just isn't working out.
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Paradox Goggles (5e Equipment) 08:33, 14 January 2018 (MST) This item breaks the bounds of what should be allowed in D&D.
Demon Hunter Variant (5e Class) 08:17, 14 January 2018 (MST) This class seems to want to give you the very best options in and out of combat and is extremely overpowered, among having numerous other issues. Plus, this is just a copy of Demon Hunter (5e Class) when is was broken.
Black plague mini 23:41, 15 January 2018 (MST) Vastly incomplete, incomprehensible, vague, and unusable.
Blood Sage 23:43, 15 January 2018 (MST) Not much more than the preload.
Death's Embrace (5e Spell) 01:42, 16 January 2018 (MST) seams more like a class feature put in the wrong spot and has been abandoned for over 2 years
True Oblivion (5e Spell) 01:42, 16 January 2018 (MST) seams more like a class feature put in the wrong spot and has been abandoned for over 2 years
Soul Bolt (5e Spell) 01:42, 16 January 2018 (MST) seams more like a class feature put in the wrong spot and has been abandoned for over 2 years
Destined Fighter 08:51, 16 January 2018 (MST) This class is close to empty after several months.
Overeater’s plague (5e Curse)
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