Call Weapon (DnD Spell)
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| Winter (talk) | |
|---|---|
| Date Created: | February 16, 2006 |
| Status: | Done |
| Editing: | Please feel free to edit constructively! |
| Conjuration (Teleportation) | |
| Level: | Pal 1, Rgr 1, Sor/Wiz 1 |
|---|---|
| Components: | V |
| Casting time: | 1 swift action |
| Range: | Close (25 ft. + 5 ft./2 levels) |
| Effect: | Calls an unattended weapon to your hand. |
| Duration: | Instantaneous |
| Saving Throw: | Will negates (object) |
| Spell Resistance: | Yes (object) |
You instantly call any unattended weapon within range so that it appears in your hands. You must have enough hands free to use the weapon summoned.
Back to Main Page → Dungeons and Dragons → Complex Special Ability Components → Paladin Spells
Back to Main Page → Dungeons and Dragons → Complex Special Ability Components → Ranger Spells
Back to Main Page → Dungeons and Dragons → Complex Special Ability Components → Sorcerer/Wizard Spells

