Cait Sith (4e Race)
From D&D Wiki
|Average Height: 2'-3'6"|
|Average Weight: 15lbs-100lbs|
|Ability Scores: +2 Dexterity, +2 Charisma|
|Speed: 6 squares|
|Languages: Common plus choice of 2 others|
|Skill Bonuses: +2 Bluff, +2 Thievery|
|Cat's Grace: You gain a +2 racial bonus to saves against being knocked prone. You also have +2 racial bonus to reflex saves.|
|Deviously Clever: You may use Deviously Clever as an encounter power.|
|Deviously Clever||Cait Sith Racial Power|
|Your skills in deception can fool even the smartest of adversaries.|
|Trigger: You fail a Bluff check.|
|Effect: You may reroll any failed Bluff check with a +2 bonus.|
Play a Cait Sith if you want...
- to be cute & deceptively clever.
- to move about the battlefield with both grace & agility.
- to be able to trick others into doing what you want.
- to be a member of a race that favors the Rogue, Wizard & Bard classes.
Cait Sith heavily resemble bipedal house cats & they always use this to their advantage. Cait sith have a few key differences from actual cats including having thumbs & slightly longer fingers as well as having something of a mane. Females also have distinguishable upper breasts. Cait Sith usually have a slender build however some are known to be quite large.
Playing a Cait Sith
Cait Sith are usually seen as wanderers & nomads, traveling from city to city, often in pursuit treasure & food. All Cait Sith have a love of anything round & shiny, especially gold coins. Several Cait Sith are also Gourmets, travelling the world in search of new & exotics tastes. Whatever their reason for traveling, Cait Sith almost never stay in one place for very long, often in fear that their antics will create too many unfriendly faces.
Cait Sith Characteristics: Cute, deceptive, clever, agile, graceful, devious
Cait Sith Adventurers
Three sample Cait Sith adventurers are described below.
Heroic Tier Feats:
Paragon Tier Feats:
Epic Tier Feats: