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Bushi (DnD Class)

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Bushi
Rating: Not rated
(Rate this class)
Author(s): MAtthew Yasuoka (concept) John Leonidas (editing)
Status: Incomplete
Editing: Constructive edits welcome

Contents

[edit] Bushi

The samurai are honor bound warriors from japan who abide by strict laws. They are somewhat like paladins except they may specialize in katana. They are proficient in many martial arts and close combat while have a smart and calm mind while fighting.

[edit] Making a Bushi

This section needs a more complete description. For more information please look here

<-Strong points and weak points, and effectiveness with party members.->.

Abilities: Strength and Dexterity are most important of the Samurai's abilities, but constitution is also quite helpful.

Races: Any race is welcomed amongst the samurai, so long as members of that race are willing to adhere to the moral code of their Samurai clan.

Alignment: any lawful.

Starting Gold: starting gold; 2d10×10 gp (150gp).

Starting Age: moderate

Table: The <-class name->

Hit Die: d<-Die size for Hit Die->

Level Base
Attack Bonus
Saving Throws Special Spells per Day Power
Points/Day
Powers
Known
Maximum Power
Level Known
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +1 +0 +1 +1 Exotic Weapon Proficiency (Katana)
2nd +2 +1 +1 +1 Two-Weapon Fighting
3rd +3 +1 +2 +2 Bushido
4th +4 +2 +2 +2 Bonus Feat
5th +5 +2 +3 +3
6th +6/+1 +3 +3 +3 Bonus Feat
7th +7/+2 +3 +4 +4 <-any class features gained at this level->
8th +7/+3 +4 +4 +4 Bonus Feat
9th +8/+4 +4 +5 +5 <-any class features gained at this level->
10th +9/+5 +5 +5 +5 Bonus Feat
11th +10/+6/+1 +5 +6 +6 <-any class features gained at this level->
12th +11/+7/+2 +6 +6 +6 <-any class features gained at this level->
13th +12/+8/+3 +6 +7 +7 <-any class features gained at this level->
14th +13/+9/+4 +7 +7 +7 <-any class features gained at this level->
15th +14/+10/+5 +7 +8 +8 <-any class features gained at this level->
16th +15/+11/+6/+1 +8 +8 +8 <-any class features gained at this level->
17th +16/+12/+7/+2 +8 +9 +9 <-any class features gained at this level->
18th +17/+13/+8/+3 +9 +9 +9 <-any class features gained at this level->
19th +18/+14/+9/+4 +9 +10 +10 <-any class features gained at this level->
20th +19/+15/+10/+5 +10 +10 +10 <-any class features gained at this level->

Class Skills (<-number of skill points-> + Int modifier per level, ×4 at 1st level)
<-class skills (and key abilities)->.

[edit] Class Features

<-fluff about class features->. All of the following are class features of the <-class name->.

Weapon and Armor Proficiency: .

<-extraordinary class feature-> (Ex): <-class feature game rule information->

<-spell-like class feature-> (Sp): <-class feature game rule information->

<-supernatural class feature-> (Su): <-class feature game rule information->

<-class feature->: <-class feature game rule information->

<-subclass feature -> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->

<-Lather, rinse...->

<-... repeat as necessary.->

[edit] Ex-Bushi

<-Describe what happens when a character violates the alignment restrictions of any other class restrictions. If there are no behavior or alignment restrictions delete this section->.

[edit] Epic Bushi

Table: The Epic <-class name->

Hit Die: d<-Die size for Hit Die->

Level Special
21st <-any improvements to class features gained at this level, including any bonus feats->
22nd <-any improvements to class features gained at this level, including any bonus feats->
23rd <-any improvements to class features gained at this level, including any bonus feats->
24th <-any improvements to class features gained at this level, including any bonus feats->
25th <-any improvements to class features gained at this level, including any bonus feats->
26th <-any improvements to class features gained at this level, including any bonus feats->
27th <-any improvements to class features gained at this level, including any bonus feats->
28th <-any improvements to class features gained at this level, including any bonus feats->
29th <-any improvements to class features gained at this level, including any bonus feats->
30th <-any improvements to class features gained at this level, including any bonus feats->

<-number of skill points-> + Int modifier skill points per level.

<-existing class feature->: <-how this class feature increases or accumulates at epic levels->

<-another existing class feature->: <-how this class feature increases or accumulates at epic levels->

<-Lather, rinse...->

<-... repeat.->

Bonus Feats: The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th.

Epic Bushi Bonus Feat List: <-list of bonus epic feats->.

[edit] <-Sample race of your choice-> <-class name-> Starting Package

This section needs a more complete description. For more information please look here

Weapons: <-Weapon selection for starting at 1st level with this class.->.

Skill Selection: Pick a number of skills equal to 4 + Int modifier.

Skill Ranks Ability Armor
Check
Penalty
<-Skill name-> <-4 for class skills and 2 for cross-class skills-> <-Abbrieviated key ability-> <-armor check penalty based on starting armor. If innapplicable put "—"->
<-Skill name-> <-4 for class skills and 2 for cross-class skills-> <-Abbrieviated key ability-> <-armor check penalty based on starting armor. If innapplicable put "—"->

<-copy and paste the rows as necessary.->

Feat: <-1st-level feat selection->.

Bonus Feats: <-1st-level feat bonus feats due to class or sample race. remove this section if this sample doesn't get any bonus feats at 1st level. ->.

Gear: <-Starting armor and other equipment outside of weapons.->.

Gold: <-Starting gold using this package.->.

[edit] Campaign Information

[edit] Playing a Bushi

This section needs a more complete description. For more information please look here

Religion: <-description of how this class typically (but no exclusively) approaches religion including likely portfolios it would worship->.

Other Classes: <-How this class typically interacts with other classes and how characters of this class interact with characters of other classes->.

Combat: <-Typical role in combat->.

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->.

[edit] Bushi in the World

This section needs a more complete description. For more information please look here
<-Some quote from a character of this class->
—<-NPC name->, <-race-> <-class->

<-Where characters of this class fit in a d20 world.->

Daily Life: <-day in the life of a character of this class->.

Notables: <-notable NPCs of this class->.

Organizations: <-info on what, where, when, and how characters of this class congregtate and assemble->.

NPC Reactions: <-How NPCs react to PCs of this class->.

[edit] Bushi Lore

This section needs a more complete description. For more information please look here

Characters with ranks in <-the appropriate skills-> can research <-pluralized class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
5 <-common knowledge->.
10 <-not so common knowledge->.
15 <-rare information->.
20 <-very rare information->.

[edit] Bushi in the Game

This section needs a more complete description. For more information please look here

<-How characters of this class fit in the game (PC and NPC) and what roles they play.->

Adaptation: <-Possible variant conceptions of this class.->.

Sample Encounter: <-DM placement for NPCs of this class.->.

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter.->.



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