Brute Plasma Rifle (D20 Modern Equipment)
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Brute Plasma Rifle
| Size | Medium |
| Critical | 20/x3 |
| Range Increment | 40ft |
| Type | Ballistic, Energy |
| Weapon | |
|---|---|
| Purchase DC | 25 |
| Restriction | mil +3 |
| Damage | 4D4 |
| Rate of Fire | S, A |
| Magazine | 100% charge |
| Weight | 13lbs |
| Scope | — |
[edit] Brute Plasma Rifle
The brute plasma rifle fires superheated plasma. Each brute plasma rifle has 100% charge, and it's charge decreases by 1/2% of it's original charge by each shot fired. A brute plasma rifle can autofire or fire single shots. A brute plasma rifle overheats after using 4% of its charge without a gap of at least one round between shots. A plasma rifle cannot be reloaded or recharged.
See this page for background information.
Back to Main Page → D20 Modern → Equipment.
Back to Main Page → D20 Modern → Campaign Settings → Halo → Equipment → Weapons.
Categories: D20M | User | Equipment | Weapon | Mundane | Handgun | Ranged Weapon | Halo Setting


