Brain Knight (3.5e Template)
From D&D Wiki
 Brain Knight
|This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.|
Brain Knights were once normal creatures. Then psionic demons came and mutated them. Their heads exploded as their brains grew to the size of a massive head on the beasts shoulders. They are dangerous beasts who serve the demon hordes as warriors.
 Creating a Brain Knight
"Brain Knight" is an aquired template that can be added to any humanoid or monstrous humanoid(referred to hereafter as the base creature).
 Size and Type
The base creature's type and size remain unchanged.
 Hit Dice
The base creature's Hit Dice remain unchanged.
The base creature's speed remains unchanged.
 Armor Class
The base creature's natural armor bonus improves by +5.
If the creature has a bite or gaze attack it loses them due to Brain Knight's having no mouth or eyes.
 Full Attack
The base creature uses the same attack it had before it became a brain knight,unless they had bite or gaze attacks,in which case they use the whole attack except those natural weapons.
 Special Attacks
A Brain Knight retains all special attacks of the base creature except for bite and gaze attacks.
 Special Qualities
A Brain Knight retains all special qualities of the base creature.
Increase and decrease the base creature as follows:Str +3,Dex -3,Int -5,Wis -5,Cha -4,Con +5
Brain Knights have a +5 racial bonus on Concentration,Intimidate,and Sense Motive checks.
A Brain Knight retains all of the base creature's feats.
Any,usually same as base creature.
 Challenge Rating
Same as base creature +2.
Always Chaotic Evil
By character class.
 Level Adjustment
Same as the base creature +1.