Bowman of the Wild

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Bowman of the Wild
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Status: 10
Editing: Constructive edits welcome

[edit] Bowman of the Wild

Who needs armor when no one can catch you?
—Neron, Elf Ranger

A Bowman of the Wild is someone who has spent much time in nature, learning the ways of nature and those who inhabit it. They are said to be able to merge with the forest and speak with nature to learn its secrets. They are very agile and quick from their experience in nature.

[edit] Becoming a Bowman of the Wild

Great combination with Druids and Rangers!

Entry Requirements
Alignment: Any.
Base Attack Bonus: +4.
Skills: Handle Animal 5 ranks
Special: Must have lived in or around a forest.


Table: The Bowman of the Wild

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +0 Animal Companion
2nd +2 +3 +3 +0 Ranged Power +1d6, Run
3rd +3 +3 +3 +1 Natural Bond
4th +4 +4 +4 +1 Far Shot
5th +5 +4 +4 +1 Speak w/ Animal 1/day
6th +6 +5 +5 +2 Ranged Power +2d6, Many Shot
7th +7 +5 +5 +2 Swift Tracker
8th +8 +6 +6 +2 Shot on the Run
9th +9 +6 +6 +3 Speak w/ Animal 2/day
10th +10 +7 +7 +3 Ranged Power +3d6, Improved Precise Shot

Class Skills (6 + Int modifier per level)
Balance (Dex), Climb (Str), Handle Animal (Cha),Hide (Dex), Jump (Str), Knowledge (Nature) (Int), Knowledge (Geography) (Int), Listen (Wis), Move Silently (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex).

[edit] Class Features

All of the following are class features of the Bowman of the Wild.

Animal Companion: At 1st level, a bowman of the wild gains the services of a loyal animal companion. Treat the bowman of the wild as a druid whose level is equal to the bowman of the wild's class level +3. A bowman of the wild can select one of the animals available to a 1st-level druid and then apply the modifications as appropriate for a 4th-level druid's animal companion, or she can select a typical version of one of the animals available to a 4th-level druid. If a bowman of the wild already has an animal companion from another class, her bowman of the wild levels stack with class levels from all other classes that grant an animal companion. For example, a 3rd-level druid/2nd-level bowman of the wild would be treated as an 8th-level druid for the purpose of improving the statistics of her animal companion.

Ranged Power: Starting at 2nd level, a bowman of the wild becomes more skilled with a bow. A bowman of the wild adds +1d6 to damage rolls on all attacks using a bow. At 6th level, this increases to +2d6 and at 10th level, it increases to +3d6.

Run: At 2nd level, a bowman of the wild learns to move more quickly to stay at a good distance to use a bow. The bowman of the wild gains Run as a bonus feat at 2nd level.

Natural Bond: At 3rd level, a bowman of the wild becomes very close to her animal companion. The bowman of the wild gains Natural Bond as a bonus feat.

Far Shot: At 4th level, a bowman of the wild learns to use bows effectively at greater distances. The bowman of the wild gains Far Shot as a bonus feat.

Speak w/ Animals: At 5th level, a bowman of the wild gains the ability to commune with nature. The bowman of the wild can use Speak w/ Animals 1/day as a spell-like ability.

Many Shot: At 6th level, a bowman of the wild learns to shoot multiple arrows from her bow at the same time. The bowman of the wild gains Many Shot as a bonus feat.

Swift Tracker: At 7th level, a bowman of the wild becomes a more skilled tracker. The bowman of the wild can use Track at her base speed.

Shot on the Run: At 8th level, a bowman of the wild learns to shoot a bow accurately without stopping. The bowman of the wild gains Shot on the Run as a bonus feat.

Improved Precise Shot: At 10th level, a bowman of the wild becomes a master at hitting concealed enemies with a bow. The bowman of the wild gains Improved Precise Shot as a bonus feat.


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