Boosted Metabolism (Variant 3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Boosted Metabolism[edit]

Prerequisite: Base Fortitude Save of 10
Benefit: On a successful Concentration check (DC 15), it bestows a +2 Enhancement bonus on the subject's Strength, Dexterity and Constitution scores, for a duration of 1d4 turns. However, when the duration expires, the subject will be exhausted for a period equal to 1 hour for each turn of this feats duration, suffering a -5 on Fortitude saves until exhaustion ends. Furthermore, it becomes progressively more difficult to boost the user's metabolism multiple times in one day, raising the DC by 5 for each previous boost. Unsuccessful attempts don't count. Using this power is a quick action that does not provoke an attack of opportunity.
Normal: Characters who have this feat now require them to eat twice their normal food consumption to stay healthy, and also have a slightly shortened lifespan.
Special: Whenever this Feat is used the user becomes extremely hungry and must eat 5 times the normal amount of food to stay healthy, or suffer a -5 on Constitution until fully fed & rested.

Back to Main Page3.5e HomebrewCharacter OptionsFeatsFighter

Personal tools
Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors