Bloodguard (3.5e Equipment)

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This warhammer is carved with dwarven runes telling the history of clan Stonvald, a strong and noble dwarven clan wiped out by magical plagues spawned by the dark elves. Created by Vurge Stonvald, last son of the clan, the weapon is a record of his people and a means to prevent similar disasters from ever happening again. The handle is wrapped in plain leather, with two gems set in the end: one blue and one black.

Clan Stonvald spent many prosperous centuries mining, building, and crafting in their underground home. Great vault doors beneath their halls sealed the way to a nearby dark elf city, well known for its infighting and purges. When a particularly strong house took control of the city, their attention turned outward for the first time in hundreds of years. Backed by the evil deities of spiders and oozes, the dark elves forced a small breach in the vault doors, enough to allow servitor monsters through into the dwarven city. Each bore magical diseases to infect the survivors of their attacks. In short order most of the city was under attack or debilitated, and the dwarven clerics could not keep up with the casualties. The defenders were destroyed in a heroic last stand against demonic spiders, fiendish oozes, and the might of the dark elves themselves. Vurge Stonvald, a dwarf wizard who was away conducting research when his clan’s home was attacked, returned to find the rotting dead. After burying his kin, he crafted this weapon to defeat the murderers of his people. When he grew old he passed it to a young dwarf of clan Brightforge, who disappeared several years later.

Bloodguard is a +1 lesserbane* (ooze and vermin) warhammer. In addition to its main properties, the bearer is immune to all diseases as if wearing a periapt of health and gains a +4 luck bonus to saving throws against poison as if wearing a periapt of proof against poison. Anyone who picks up the weapon immediately knows all of its magical properties.

Caster Level: 5th, Prerequisites: Craft Magic Arms and Armor, neutralize poison, remove disease, summon monster I; Market Price: 41,312 gp; Cost to Create: 20,812 gp + 1,640 XP.


Lesserbane

Lesserbane: A lesserbane weapon excels at attacking one type of creature (aberrations, beasts, evil outsiders, goblinoid humanoids, and so on). Against its designated foe it deals +2d6 points of bonus damage.

Caster Level: 5th; Prerequisites: Craft Magic Arms and Armor, summon monster I; Market Price: +1 bonus.



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