Blood Trap (3.5e Spell)
From D&D Wiki
|Level:||Bender of the Sanguine 1|
|Casting time:||1 round|
|Area:||5ft radius / cubic foot of Atunned Blood used|
|Duration:||1 hour/level (D)|
|Saving Throw:||See text|
You spray your blood out into a puddle on the ground. A DC 10 Spot check will notice the Puddle.
Any creature of Tiny size or larger will disturb the puddle to a degree that you can sense their presence. Afterwards you can decide for the Blood to Harden as a free action. Anyone in the puddle when it hardens must make a Reflex Save or be immobilized for 1 round per level. A person immobilised can escape if they succeed a Strength Check (DC 15). If it is dismissed while a creature is immobilized in the puddle, the person is no longer immobilized.
For each cubic foot of Attuned Blood used in the technique increases the radius of the puddle by 5 feet.
Material Component: 1 cubic foot of Atuned Blood per 5 feet of radius