Black Rogue (4e Class)

From D&D Wiki

Jump to: navigation, search
Scales.png This page is of questionable balance. Reason: The rogue's sneak attack is already slightly overpowered, but these guys get that and additional curse damage?


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Recycle.png This page was marked as abandoned on 07:48, 14 May 2012 (MDT)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be deleted.

Edit this Page | All abandoned pages

Recycle.png This page was proposed for deletion on 00:30, 14 May 2013 (MDT) because: Abandoned for 1 year, still lacks powers, and still has the double-striker-bonus problem. If anyone wants to save this, I suggest making some kind of alternate class feature for a Rogue. (discuss).

Need a page deleted immediately? Use {{needsadmin}} instead!

If it is obvious that this page should not be deleted or if this page has been fixed since this template was added, please remove this template. However please do not remove this template from pages you have created yourself. Instead, please discuss whether changes made to this page are sufficient to warrant removal of this template. Why is my article up for deletion?
Administrators remember to check if anything links here and the page history (last edit) before deleting

Edit this Page | Articles which may get deleted

A black Rogue.

Contents

[edit] Black Rogue

There is nothing that can be said, only that which can be done, and that which can burn.
Class Traits
Role: Striker.
Power Source: Arcane, Martial.
Key Abilities: Dexterity, Strength, Constitution
Armor Proficiencies: Cloth, Leather
Weapon Proficiencies: Daggers, Knives, Crossbows, Shuriken, Sling, Short Sword, Scythe
Bonus to Defense: +1 Reflex, +1 Will
Hit Points at 1st Level: 12 + Constitution score
Hit Points per Level Gained: 4
Healing Surges per Day: 5 + Constitution modifier
Trained Skills: Thievery, Stealth.  From the class skills list below, choose 4 more trained skills at 1st level.
Class Skills: Acrobatics, Athletics, Bluff, Dungeoneering, Insight, Intimidate, Perception, Stealth, Streetwise, Thievery
Build Options: Dark Walker, Sharp Caster
Class Features: Sneak Attack,Black Rogues Curse, Shadow Walk, Encounter Power

<!-Description.->

Black Rogue Overview

Characteristics: "Common petty thieves will be hung by their neck at the likes of commoners. I shall not, for I know how to make those commoners burst into spontaneous flame, or curse them so that every move causes an ache in their soul, Yes I am a Black Rogue!" The Black Rogue is a serious class. They are proud of what they do, and will stop at nothing to accomplish their goals. A lot of people who become black Rogues were once powerful warlocks whom learned the ways of being tricky and sneaky. Upon further study they learn the ways of becoming a killing machine. "A hybrid warlock and Rogue, such a thing would devour the very soul of an angel by itself..."
Religion: Black Rogues are usually followers of the Raven Queen or Nerull. The pure evil Black Rogue may be a follower of Vecna. Black Rogues can follow any deity that will give them Arcane powers, as long as they aren't Good or Lawful Good.
Races: Black Rogues are versatile. Any Race can be a Black Rogue, as long as they are quick. To Be a Black Rogue one must have a deity with which they make a pact. This pact is the overarching reason that a Black Rogue gets it's arcane power, so therefore the race must be able to worship a deity.

[edit] Creating a Black Rogue

Black Rogues are strong, quick, magical people. They strike hard and fast, and only leave those whom are strong enough to survive standing. As a Black Rogue you can follow one of two paths. The Dark Walker Path is a path more focused on quick hits and not being seen. As a Dark Walker you will most likely be doing the thinning out in the battle. As a Sharp Caster you rely more on your magic. You can go one on one with melee combat, but you would rather stand back and cast spells that burst, explode and or push your enemies around the field. You have to be careful though, that you do not harm your allies in the burst.

[edit] Dark Walker

As a Dark Walker you want to hide in the shadows and slice your enemies into bits. You don't rely on the magic as much as your skill in critical blows, but you do use magic when it suits your needs. "A Dark Walker will disappear at the beginning of battle and nobody will know where they are until the battle is over."

Suggested Feat: Fleeting Ghost (Human Feat:Proficiency: Chain mail)
Suggested Skills: Bluff, Athletics, Intimidate, Insight
Suggested At-Will Powers: Cursed Strike, Dark Strike
Suggested Encounter Power: Dragon Blade
Suggested Daily Power: Flaming Barrage
Obtained Power:Black Run
[edit] Sharp Caster

A Sharp Caster relies on magic more then the physical aspect. When things get dirty they aren't afraid to pull a blade, and they know just where to stick it so that the enemy only has 30 seconds to live. A Sharp Caster is accurate, but may not be as potent in damage.

Suggested Feat: Alertness (Human Feat: Action Surge)
Suggested Skills: Bluff, Insight, Streetwise, Acrobatics
Suggested At-Will Powers: Flaming Flourish, Dark Strike
Suggested Encounter Power: Hell Flare
Suggested Daily Power: Wrath of the Gods
Obtained Power: Dark Tsunami

[edit] Black Rogue Class Features

All Black Rogue share these class features.

Sneak Attack

Just like with regular Rogues, Black Rogues get sneak attack damage. The damage is the same as with a Rogue. Sneak attack is only possible if you have combat advantage against an enemy. Different things grant Combat Advantage.

Level Stealth Damage
1st-10th +2d6
11th-20th +3d6
21st-30th +5d6
Black Rogues Curse

The Black Rogue Curse usually goes unnoticed, or at least until the Rogue strikes the target.The Curse can be put on by striking the target. The Black Rogue has also mastered this ability and is able to put this on multiple targets. (used for Warlock spells)


Shadow Walk

The more you please your god, the more your god will empower you. You gain the ability to teleport at the end of your turn if you meet the following requirements: -You have successfully used a move action to move at least 3 squares -Have have made an attack roll on any enemy

Level Squares Teleported
1st-10th 5
11th-20th 6
21st-30th 7

Only Certain Black Rogues get these powers, according to your build.


Black Run Black Rogue Class Feature
You move as if you were the shadows gaining extra speed
Encounter Star.gif Arcane, Speed
Move Action 7 Squares
Effect: You move 7 squares ignoring opportunity attacks



Dark Tsunami Black Rogue Class Feature
You call down gigantic waves made of pure necrotic energy to smash down onto your foes.
Daily Star.gif Arcane, Necrotic
Standard Action 5 Squares, Burst 4
Attack: Con Vs. AC
Hit: 2d10 necrotic damage
Effect: All enemies in burst get pushed 5 squares and take ongoing 5 Necrotic damage (Save ends).


[edit] Black Rogue Powers

Black Rogue powers generally consist of Physical attacks and Arcane magic. Almost all of the magic is fueled into them by their deity. Without a deity to worship and Black Rogue cannot cast any arcane magic. Even if the Black Rogue goes against the deity's orders it can still cast the magic, the Black Rogue and the deity made a pact which lasts until death of either one.



Back to Main Page4e HomebrewClasses, Paragon Paths, and Epic DestiniesClasses[[Category:]]

Personal tools
d20M
miscellaneous
admin area