Bite of the wild flower (3.5e Encounter)

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[edit] Encounter: Bite of the wild flower

  • CR varieswarning.png"varies" is not a number.
  • Integration While traveling through a grassy region. For a short cut to your favorite inn, or your wondering soul brought you here it doesn't really matter. You the DM should now the appropriate time to fit this in. You might put this encounter at random, or it could be part of an adventure.warning.pngString representation "While traveling … f an adventure." is too long.
  • Prep Time 10 minutes
  • Play Time varries

[edit] Introduction

You find your self off course, and the darkness grows stronger around you. Surprisingly enough rolling hills seem to go for ever of strange white flowers. You walk further, and find yourself drowsy, you fall asleep. You believe it is quite comforting, the warm summer night wrapping you with a blanket of heat. As well as the soft flowers feel as a queens bed stuffing. You drift off in a wonderful dream of rainbows and unicorns. (Orrrrrrrrrrrrrrrrrrrrrrr not, you actually awake to torture and pain in a goblin cave you struggle to get out of the position of being tied to a rock formation. Having acid, boiling oil, and much more painful things being tossed on your face for enjoyment. You surpringly get out of the rope, that was moments ago holding you to a rock formation. You feel the pain of the torture, but overcome your self and attack to get out of this position.

[edit] Creatures

10 Goblins, there are another 5 goblins per the PCs level after level 1 (HERE IS A TABLE, GOBLINS TO FIGHT PER LEVEL) level 1, 10 goblins level 2, 15 goblins level 3, 20 goblins level 4, 25 goblins level 5, 30 goblins etc.

[edit] Tactics

The goblins have no fear at all and will all rush at the PC to surround him or her. The goblins will not flee. If the PC is a spell caster spells take no effect. You will die in this sleep if you die to the goblins.

[edit] Treasure

No treasure since it is a dream. But as soon as the party awakes, if him or her wishes to cut the flower for what ever reason him or her may. The flower once cut will die after 48 hours. The drowsiness only occurs at night. So the PC will unexpectingly fall asleep again once dark (and fight goblins), if the flower is held/carried. The only cure to carry it during night time is to keep it on fire. Leave it sitting on the head of your torch stuff it into a metal bow that has a flame going, etc. If you are camping you may toss into into your fire. Note that the flowers cannot be burned (inflammable)



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