Beedrill (3.5e Creature)

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Beedrill
Size/Type: Small Pokemon (Bug, Poison)
Hit Dice: 10d12 (17 hp)
Initiative: +0
Speed: 20 feet (4 squares), Fly 40 feet (8 squares) (Good), Climb 10 feet (2 squares)
Armor Class: 15 (+2 size, +3 Natural), touch 12, flat-footed 13
Base Attack/Grapple: +2/-2
Attack: Struggle +3 Melee (1d3)
Full Attack: Struggle +3 Melee (1d3)
Space/Reach: 5 ft/5 ft./5 ft.
Special Attacks: PokeMoves
Special Qualities: Low-Light Vision, Scent PokeMon Battle
Saves: Fort +1, Ref +4, Will Always fails
Abilities: Str 11, Dex 11, Con 10, Int 6, Wis 12, Cha 8
Skills: Listen +5, Spot +5, Hide +10
Feats: Alertness
Environment: Temperate Forests or Domesticated
Organization: Solitary, or PokeMon Party (1 +1-5 other Pokemon of various types and 1 Humanoid)
Challenge Rating: 2 or 1/5/class level
Treasure: None, or by Party Encounter level (PokeMon party.)
Alignment: Always neutral
Advancement: 10-100 (Small)
Level Adjustment:



Strategies and Tactics[edit]

A Beedrill usually swoops down on its opponents, opening up with a Poison Sting and flying back out of reach.

PokeMon Battle A Beedrill is incapable of delivering Lethal Damage to another PokeMon. Treat all damage taken in a fight between two PokeMon as nonlethal damage. However, a PokeMon does not take a -4 penalty on their attack roll when dealing nonlethal damage to PokeMon.

Special Advancement A Beedrill gains Experience at fives times the rate of other creatures with Class Levels. However, it does not increase in challenge rating any faster than any other creature would. In addition, a PokeMon cannot take any class levels other than the levels pertaining to its type.

PokeMoves A Beedrill is capable of using any flying, bug-type, poison type PokeMove, as well as any Normal type move whose prerequisites it meets.



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