Beastfolk, Wolves (Farytale) (3.5e Race)

From D&D Wiki

Jump to: navigation, search


Beastfolk, Wolves[edit]

They are part of the collective Beastfolk people under the Royal Reign of King Hadrian 'The Beast' Null, a Wolf Beastfolk.

Personality[edit]

Beastfolk in a general are a laidback, let life flow by type race. Most Wolves are kind hearted, but generally quiet creatures. They are silent observers and strong fighters. They don’t tend to beat around the bush and can be very blunt.

Physical Description[edit]

Wolves are usually taller than humans, and the heaviest of the rest of the Beastfolk, standing at 7-8 feet tall and weighing 200-275 pound of pure muscle. The Female tend to stand taller than the Males. Wolves are usually seen in shades of dark browns and blacks, rare would you find a white colored Wolf, but not impossible. Their hair is usually the same color as their fur, if not a bit darker. Their eyes are usually yellow, green, brown, or blue. They prefer comfortable but presentable clothes, especially during an adventure.


Relations[edit]

Wolves are very reclusive creatures, but fun and adventurous when you get to know them. Always quick with the sarcasm and powerful with bluntness, they seem to bring in the most unlikely friends. They can seem a bit daunting to get near at times and their looks can be frightening, but if you get past that, you’ll find it easy to talk to them. Many run at the mere sight of a Wolf, especially after the war was started.


Alignment[edit]

While it might not seem it, Wolves are very respectful of laws, and you’d find that they have the least amount of lawbreakers in the land. Usually Lawful.

Lands[edit]

They used to be found mainly in forests, but have, in recent years, moved to more urban settings, small towns and cities are their preferred place of residence now.

Religion[edit]

Wolves are not very religious. They rely on Law and Order. They might follow a god of order if they found one.

Language[edit]

All Beastfolk can speak Common, Feline, and Sylvan. Wolves are not the exemption. It isn’t hard for them to pick up languages. Wolves also speak Wolfen inherently, like their brethren the Fox Beastfolk.

Names[edit]

Wolves tend to choose names based on the culture around them, if they are living in a human village, they’ll get a human name.

Racial Traits[edit]

  • +4 Dex, +4 Int, +4 Wis, +4 Str,+4 Con,
  • Medium/Large
  • Keen Hearing: +2 on Survival and Listen Checks.
  • Low-Light vision: A Wolf can see twice as far as a human under dim lighting conditions.
  • Dog’s Loyalty: Wolves gains a +2 morale bonus to Will saves when in the service of friends, loved ones, and those to whom the wolf has pledged loyalty.
  • +4 on Bluff, Intimidate, Diplomacy, and Spot.
  • Their base land speed is 30 feet.
  • Automatic Languages: Common, Feline, Sylvan and Wolfen. Bonus Languages: Whatever they can find a teacher for.
  • Favored Class: Fighter.

Vital Statistics[edit]

Table: Wolves Random Starting Ages
Adulthood Simple Moderate Complex
16 years +1d6 +2d4 +2d6
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
50 years 90 years 125 years +2d10 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Wolves Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 7' 4" +2d4 200 lb. × (1d10) lb.
Female 7' 7" +2d4 210 lb. × (1d10) lb.

Back to Main Page3.5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: