Beast Rider (D20 Modern Creature)
From D&D Wiki
 Beast Rider
|Size/Type:||Medium Humanoid (Locust)|
|Hit Dice:||3d8 (15 hp)|
|Armor Class:||13, touch 10, flat-footed 13|
|Attack:||+2 Ranged Hammerburst Rifle (1d8) or +1 Boltok Sidearm (1d10)|
|Full Attack:||+2 Ranged Hammerburst Rifle (1d8) or +1 Boltok Sidearm (1d10)|
|Special Qualities:||Animal Affinity|
|Saves:||Fort +0, Ref +1, Will +0|
|Abilities:||Str 8, Dex 12, Con 10, Int 12, Wis 10, Cha 12|
|Feats:||Down But Not Out|
|Organization:||Blood Hunt (1+1 Bloodmount), Reaver Squad (2+1 Reaver)|
The Beast Riders are a less combat oriented class of Drone that are known to ride on Bloodmounts and Reavers, using them as combat tools for the Horde. They are the most intelligent type of drone but are also the least combat oriented of the Horde, with the exception of Butchers and Engineers.
===Animal Affinity=== (Ex) Beast Riders get a +5 on ride checks to ride Locust creatures.
 Reaver Tactics
Round 1: Direct Reaver into a squad of Gears. If landing on one or two is possible, take that chance instead.
Round 2: Shoot at open Gears and direct the Reaver to crush or destroy any cover.
Round 3: If injured, direct the Reaver to fly away, possibly with a captured Gear or Stranded. If still healthy, direct the Reaver to atack the remaining Gears. Leave one Gear alive for questioning.
 Bloodmount Tactics
Round 1: Direct Bloodmout to the nearest Gear and have it maul him to death. While the Bloodmount is doing this, attack the other Gears with Ranged Weapons.
Round 2: Repeat step one until all opposition is dead.