Barbed Devil (2.5e Creature)

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Barbed Devil
Climate/Terrain: Third and Fourth Planes of Hell
Frequency: Uncommon
Organization: Group
Activity Cycle: Any
Diet: Carnivore
Intelligence: Very
Treasure: Nil
Alignment: Lawful Evil
Number Appearing: 1-2 or 3-12
Armor Class: 0
Movement: 12"
Hit Dice: 8
THAC0: 12
Number of Attacks: 3
Damage/Attack: 2-8/2-8/3-12
Special Attacks: See Below
Special Defenses: See Below
Magic Resistance: 35%
Size: M (7' tall)
Moral: Champion (16-17)
XP Value: 3368 xp
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Barbed Devil Description[edit]

Barbed Devils populate the third and fourth planes of Hell. They are exellent guards and alert at all times (never surprised). Unauthorized creatures are immediately cast into one of the many cells to be tormented.

While these monsters carry no weapons, they have sufficient weaponry with their horny, barbed hands and horrid tails. They are able to generate fear (saving throw vs. wand is applicable) upon striking an opponent. Barbed devils can perform any of the following, one at a time, per turn or melee round, as applicable: pyrotechnics, produce flame, hold person, or summon another barbed devil (30% chance of success).


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