Badass (3.5e Prestige Class)
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|“||My fury rises. Your end awaits. My newfound power will be your doom.||”|
|—Durathuril, Kobold Badass, "Vengeance of the Dragon God" (translated from Draconic)|
For when a character needs to suddenly become insanely powerful.
 Becoming a Badass
There is a flame that burns within all of us, a light that never goes out unless a person has lost all hope and given in to utter despair. But when someone is pushed beyond their limits, is presented with something that they cannot abide, a righteous anger wells up within them, and that small flame grows into a burning inferno. It is through such fortitude and will that people are able to do things that seem nearly impossible.
|Alignment:||Usually neutral or good.|
|Special:||DM APPROVAL. Also, a really good reason.|
|1st||+2||+4||+4||+4||Bonus Feat, Forged from Pain||+2 levels to existing spellcasting class|
Class Skills (8 + Int modifier per level)
 Class Features
All of the following are class features of the badass.
Forged from Pain: All ability scores increase by one.
Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained two levels in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming a badass, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
Bonus Feat: You gain a feat for which you qualify from the list of Fighter Bonus Feats, or a metamagic feat that you qualify for.
The only way you can become an ex-badass is to die.
 Campaign Information
 Playing a Badass
Advancement: Badasses can no longer advance levels in ANY base class. Note that as the Badass prestige class includes only one level, characters may face significant penalties to experience gains, depending on houserules for experience gain.
Resources: Minor, if any. Badasses don't need resources.
 Badasses in the World
|This section needs a more complete description. For more information please look here|
|“||<-Some quote from a character of this class->||”|
Badasses are epic heroes, heroes bards will sing about for centuries. They are paragons among paragons.
NPC Reactions: NPC reactions start out typical of what would be expected without taking this class. Once the character's power has become evident, however, most NPC reactions tend toward stunned amazement and/or awe.
 Badass Lore
Characters with ranks in Bardic Knowledge or Knowledge (History) can research badasses to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
|11||Badasses are people who can pound you into the ground like a tent stake.|
|16||They tend to develop their abilities under extreme stress and pressure, much like metamorphic rocks.|
|21||Badasses are often much stronger than ordinary heroes, as the trauma that prompted their transformation strengthens them physically, mentally, and spiritually.|
|26||Knowledge of a particular badass, possibly including general whereabouts.|
 Badasses in the Game
Badasses. They are the heroes among heroes. They have reached the pinnacle of power, able to defeat even the greatest of foes. Nothing can stand against them. Usually, badasses will be either PCs or friendly NPCs (Yoda is a good example of this). While all BBEGs are badasses, they need not take this class to gain that power, as they already have it on account of being BBEGs.
Adaptation: None necessary.
Sample Encounter: Among NPC badasses, most (if not all) are characters who the DM doesn't want to have die. However, they will invariably have some trait that prevents the characters from recruiting them. The exception to this is the ever-beloved DMPC.
EL 2+: Add an extra level to CR, add stat bonuses. Otherwise, as any other encounter.