Autophobia (3.5e Flaw)

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[edit] Autophobia

You are afraid of being alone.
Prerequisite: Any non-evil
Effect:
Effect: Whenever a character is left alone, after 5 to 15 minutes, depending on the situation, they must make a Will Save (DC of 15) to avoid feeling symptoms of loneliness. On a successful save, they have conquered their fear for the time being. The character must make a check every hour as of the start of being left alone thereafter and every hour grants them a cumulative -1 to her Will check (either saved or not). A character that fails their check will receive a new saving throw every hour but the accumulated Will penalty remains until they have been relieved by someone 'familiar'. A character's Will save will not go below their Wisdom modifier.
The results of a failed save may vary from huddling in a fetal position in the corner of a room, crying, or screaming out the names of your allies to come back and the like. A character will stay in one place until they are relieved or saved their check thus endangering them from animals/monsters in the wild and dungeons or from unknown opportunist in an urban setting, they can try to defend their self if they are in danger, but they will willingly go with someone who tries to help them out of their dilemma.
Benefit: Bonus Feat

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