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Autobots/Decepticons (D20 Modern Race)

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Created By
Ktonos (talk)
Date Created: 24 February 2008
Status: Ideas For Changes
Editing: Please feel free to edit constructively!


Contents

[edit] Autobots/Decepticons

[edit] Personality

Autobots are nice and carrying and stand up for the good. Decepticons though care for no one but themselves and if anyone gets in their way they'll kill them.

[edit] Physical Description

They stand about 12ft tall and are built to do damage. They are strong and sturdy looking. They are very intelligent and will do things smarter than any other race.

[edit] Relations

Autobots can get along with nearly every race but the Decepticons get along with nobody.

[edit] Alignment

Autobots are always good aligned and Decepticons are always Evil aligned.

[edit] Lands

They both don't have a home for the Autobots and the Decepticons both came from the same planet but their war for the all spark destroyed the planet.

[edit] Religion

They have no religion.

[edit] Language

They can speak English and Computer (e.g. 101011100100110)

[edit] Names

Their names are determined by their personality and abilities.

[edit] Racial Traits

  • +2 Strength, +2 Intelligence, No Constitution.
  • Robotic
  • Large size: –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
  • Autobots/Decepticons base land speed is 50ft.
  • Transform (Ex): In 1 standard round an Autobot/Decepticon can transform into 1 chosen form. This form can be changed by studying the new form for 1 minute (10 rounds). Forms may be no larger than huge and no smaller than tiny. When in a form the Autobot/Decepticon gains the items normal hit points plus their own.
  • Built In Weapons (Ex): An Autobot or Decepticon can in 1 Standard action transform one of there two arms (2 standard actions for both arms) into a choosen weapon. This weapon can be changed by studying the new weapon for 1 minute (10 rounds).
  • Computer Wise (Sp): Because they are robots they gain +4 to all computer based skills (e.g. Hacking).
  • Automatic Languages: English, Computer. Bonus Languages: Any.
  • Favored Class: Fighter.
  • Level Adjustment:+1

[edit] Vital Statistics

Table: Random Starting Ages
Adulthood Simple Moderate Complex
1 years +2 +4 +6
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
1 years 1000 years 2000 years +4d1000 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.



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